Some Events, and Markets (both as detailed below) have different rules and these are listed below in the Specific Event/Market Betting Rules for each specific Event or Market/bet type on this Website. The following are the general rules of betting applicable to all Events and Markets/bet types, full compliance by the Customer is mandatory. Where applicable, provisions and definitions set out in the Terms and Conditions published on https://wptglobal.com/ (the "Website") shall apply to these Betting Rules and Regulations (the "Rules").

 

○ General Betting Rules and Regulations

■ General

1. All Betting information supplied by the Company is done so in good faith. However the Company cannot accept liability for any errors or omissions whatsoever including without limitation with respect to dates, times, venues, competitors, odds, results, statistics, jersey (displayed at Live Streaming) or other betting information. The Company reserves the right to correct any errors. Company reserve the right to make the final decision.

 

2. If an Event, which is defined as organized sports match or event between two or more teams or between two or more individuals or any other event which we offer a bet on which includes without limitation any tournament, game, race or match, begins before the scheduled time then only bets placed before the start of the Event (excluding specified live betting) will be considered valid and the Company reserves the right to void all bets placed before the actual start time. If any Market (which are defined as different bet types) is not closed or suspended at the correct time then the Company reserves the right to void all bets placed after the actual start time (excluding specified live betting).

 

3. In the event of any inconsistency between the translation of different languages used for the events or teams on the Website, Company reserves the right to make the final decision.

 

4. At all times, it is the Customer's responsibility to be aware about the match score and all relevant match information and it is advised that the Customer verify match status before placing a bet.

 

5. The Company reserves the right to amend these Rules at any time for any reason(s). Any such revision will be binding and effective immediately upon posting in the Website.

 

6. If your bet is accepted by the Company you will not be able to cancel the bet (other than via the Cash Out function detailed below).

 

7. The Customer acknowledges that the current score, time elapsed and other data provided on the site, while coming from a "live" feed provided by a third party is subject to a time delay and/or may be inaccurate, and that any bet placed based on this data is entirely at the Customer's own risk. The Company provides this data as-is with no warranty as to the accuracy, completeness or timeliness of such data and accepts no responsibility for any loss whether direct or indirect, including, without limitation, damage for loss of business, loss of profits (including loss of or failure to receive anticipated winnings), business interruption, loss of business information, or any other pecuniary or consequential loss (even where we have been notified by you of the possibility of such loss or damage) ) suffered by the Customer as a result of his/her reliance on it.

 

8. Notwithstanding anything to the contrary, the Company, in its sole and absolute discretion, reserves the right to: (i) cancel or declare a bet or any part of a bet void (before or after bet settlement); or (ii) suspend a Customer without prior notification, which include without limitation under any of the following circumstances:

a. The bet details are incomplete or erroneous;

b. you are found to be acting in conjunction with a third party in any manner whatsoever (whether directly or indirectly) in an attempt to directly or indirectly influence the outcome of an Event;

c. you are found to be betting as part of a syndicate (where you place a series of bets on the same event, tournament or competition (as applicable) in conjunction with other customers);

d. the integrity of the Event to which the bet relates is called into question;

e. the Event to which the bet relates is the subject of rigging or fixing;

f. there is any news which is made public which materially changes the odds or offer we provide you with (for example, where a player who is subject to transfer speculation, sustains a career ending injury and the career ending injury is announced on the television before we have changed our odds on the Site);

g. price or pool has been manipulated;

h. any criminal activity whatsoever has affected the result of, or any occurrence relating to, the Event to which the relevant bet relates in any manner whatsoever.

i. The bet placed is in excess of the limits allowed by these Rules;

j. The bet has been placed in contravention of the Rules or the Terms and Conditions;

k any errors in typing or transmission resulting to the use of an incorrect gaming data or odds;

l. If and when there appears to be an abnormal or irregular use of the gaming platform or there appears to have an excessively high number of losses or winnings.

 

9. The Company reserves the right to suspend any Market or any bets to correct errors, maintain integrity and fairness of the sportsbook provided.

 

10. Once a bet is confirmed by the Company, the bet can no longer be amended or cancelled by the Customer.

 

11. If a Customer has any doubt or suspects that something is wrong in the system, the Customer is advised to stop playing and coordinate with the Company’s customer support department. If the Customer continues to play, the Customer accepts responsibility for the outcome of such Customer's bets and the Company has the sole discretion whether or not to address the issue.

 

12. Where a live match or game begins and bets were made while the Event is in running and if for any reason the stream is disconnected, regardless of the cause of such disconnection, or the stream freezes or crashes, any and all bets taken will still stand and be settled when the Event has been completed and when the result is known. This general rule shall not apply in cases where the Event or Market has a specific rule on disconnection in which case, the specific rule shall apply and the result based on the specific rule shall be binding upon the Customer.

 

13. The Company reserves the right to suspend and/or close the Customer's account at any time if it is believed that the Customer violated any of the applicable rules and regulations or cheated, hacked, attacked, manipulated or damaged the normal betting procedure or if the Customer is engaged in money laundering or other illegal activities or is below the legal age required to engage in gambling in his jurisdiction or actual location. Once the account of the Customer is closed for the said reason, all winnings and/or payout including the balance in the Customer’s account shall be forfeited by the Customer.

 

14. The Company reserves the right to set maximum amount of pay-outs for any bet placed by you.

 

15. The Company reserves the right to withhold payment if it has evidence that the prices or the pool has been manipulated or where an Event  has been rigged. Evidence of the above may be based on the size, volume or pattern of bets placed across any or all of our betting channels. If there is any dispute over the interpretation of these Rules, the Company's interpretation shall prevail.

 

16. The Company reserves the right to void and cancel all bets that are involved with illegal betting activities.

 

17. The Company reserves the right to refuse to accept any bet placed by the Customer or to bar the Customer form using the sportsbook betting services provided under the Rules.

 

18. The software is provided ‘as is’ without any warranties, conditions, undertakings or representations, express or implied, statutory or otherwise on the part of the Company. The Company does not warrant the merchantability, quality, fitness for a particular purpose, that the software will meet the customer’s requirements and that the software is non-infringing.

 

19. The Company makes no warranties that the software will be error free or uninterrupted or that any defects in the software will be corrected or that the software or the servers are virus-free.

 

20. The Company is not liable for all costs, expenses, losses or claims arising from or resulting from communications or system error in connection with the settlement of accounts. The Company reserves the right to take any appropriate action to correct such errors including the removal of all relevant Events and Markets from the software.

 

21. In placing bets and using the software, the Customer acknowledges that the Company has no control as to how the Customer will use the software. Moreover, the Customer places his/her bets and use the software in his/her own risk and the Company shall not be liable for any direct, indirect, consequential, incidental or special damage or loss of any kind.

 

22. The Customer is prohibited to disclose any confidential information belonging to the Company or the software provider which may be included in the software.

 

23. In order to play the games and place bets, the customer is granted a personal, non-exclusive, non-transferable right to use the software.

 

24. The Customer shall not:

a. Install or load the software onto a server of another device or take steps to make the software available online to any other person;

b. Sub-license, assign, lease, loan, transfer, copy or distribute copies of the software;

c. Decode, reverse engineer, disassemble, translate, decompile, modify, create derivative works based on the software, any part of it or any copy, adaptation transcription or merged portion of the software, convert the software or any part of it or make any attempt to discover the source code of the software;

d. Remove any copyright, proprietary or similar notices from the software provider; and

e. Enter, access or attempt to enter or access or otherwise bypass the Company’s security system or interfere in any way with the software, games and the Website.

 

25. The use of the software does not give the Customer ownership of any intellectual property rights in the software.

 

26. Any deadline for placing a bet is for informational purposes only.

 

27. The information contained on the Website (including without limitation any scores, teams, fixtures, line-ups, statistics or any other event or participant information) is for display only may not be up to date, complete, accurate or error free and we accept no lability in such regard.

 

28. If you are unable to place a bet for any reason on the Website, we will not be liable to you for any winnings that you could have won, had you been able to place the bet and it been successful.

 

29. The time taken between you submitting a bet request, and us accepting or rejecting your bet, may be subject to delays. We will not be liable to you for any winnings that you could have won, had the delay not occurred.

 

30. It is your responsibility to ensure that, before placing your bet, you are aware of the circumstances surrounding, and any information relating to, the relevant Event (for example the current score and time remaining in the game). This is especially relevant to Live Betting.

 

31. We do not guarantee that all parts of a bet offer are accurate or complete as, for example, there may be different interpretations of materials translated from different languages (such as the translation of a team name). Any differences which occur from translation will not lead us to voiding your bet.

 

32. We may withdraw a bet offer made available on the Website at any time.

 

33. We may modify a bet offer made available on the Website (including by changing the odds) at any time. The odds that apply to your bet are the odds that are made available on the Website at the time we accept your bet (irrespective of any odds that may have been displayed on the Website prior (or otherwise made available to you) prior to or following this).

 

34.Notwithstading anything to the contrary, if you receive any winnings or bonuses (or any other similar benefit) (“Customer Amounts”) as a result of any error made by us or on our behalf, we may void the Customer Amounts and, to the extent that you have already received or been credited with any Customer Amounts, you will repay that amount to us or we may deduct it from your account.

 

35. These general rules shall only apply in the absence of any particular rule applicable for a specific Event or in the specific sports rules.

 

36. Notwithstanding anything contrary in the Rules, you may not void a bet once it is placed.

 

37. The minimum bet which you may place is 1 USD.

 

■ Abandonments and Postponements

1. If an Event does not begin on the scheduled start date and is not completed within the originally scheduled completion date prescribed in the specific sports rules, then all bets will be void, except for those on Markets that have been unconditionally determined.

2. If an Event starts but is later abandoned, and is not completed within the originally scheduled completion date prescribed in the specific sports rules, then all bets will be void, except for those on Markets that have been unconditionally determined.

3. If an Event is not completed within the originally scheduled completion time prescribed in the specific sports rules and an official result is declared or a result is declared by the particular Event's relevant governing body, the Company reserves the right to consider the Event officially valid. The Company's decision is final and binding in this regard.

 

■ Change of Venue

1. Unless otherwise stated, If a match is scheduled to be played on neutral ground but is played on non-neutral ground or vice versa, all bets will still be considered valid. In the event of a change of venue where home team plays away or vice versa, all bets on the match will be considered void. Bets will also be considered void if the home and away team names are wrongly stated in reverse.

2. For all non-team Events, if the scheduled venue is changed after the Market has been opened, then all bets will still be considered valid.

 

■ Periods of Time

1. The posted duration of an Event is for reference purposes only. Bets will be valid despite the change in scheduled duration.

2. Any incident during injury or stoppage time that is played, is deemed to have occurred at the end of regular time, e.g. a goal scored in first half injury time of a soccer match is deemed to have been scored on 45 minutes.

 

■ Results

1. Where relevant, podium positions will count as the official result, regardless of any subsequent disqualification or amendment to the results. If there is no podium ceremony, results will be determined in accordance with the official result of the relevant governing body at the time of the Market settlement, regardless of any subsequent disqualification or amendment to the results. If no official result is available then the result will be determined with reference to the available evidence known at the time of Market settlement.

2. Markets are generally settled shortly after the conclusion of an Event. Purely as a customer service, some Markets may be settled before the official result is declared. The Company reserves the right to reverse settlement in the Event of a Market being settled in error.

3. In the event of uncertainty over any result then the Company reserves the right to suspend settlement of any Market and payment of any winnings.

4. Except for non-existent matches, the Company reserves the right not to void or refund settled bets due to any amendments or changes to the results, team names, or any other match details made 72 hours after the Event start time or for bets that have already been settled.

5. Where there is a conflict between the official results of an Event and the results posted on the results section of Website, the conflict shall be resolved by reference to the Company's video recording of the particular Event to determine the correct result. However, if no such video recording is available, then the correct result shall be determined in accordance with the result of the particular Event's relevant governing body as published in its official website. If the official website is unable to provide the result or the official website's posted result is manifestly wrong, then the Company reserves the right to make decisions/ amendments to determine the final result. The Company's decision is final and binding in this regard.

6. Unless otherwise stated herein, the winner of an Event is determined at the conclusion of the Event for purposes of determining the winning bets regardless of the subsequent reversal of decisions or the result of any protest or appeal.

 

■ Betting Limits and Pay Out Limits

1.  The Company may at any time, limit the amount of winnings that you will receive if the bet is successful.

2.  The Company reserves the right to also impose additional limits on the bets that you may place, by way of example only: (i) the type or category of bet you may place; (ii) the total amounts you may stake or size of each stake you may place; (iii) the events you may bet on); or (iv) the amount you may win (“Personal Betting Limits”).

3. For additional information regarding Personal Betting Limits, this may vary on the events available on site.

4. Furthermore, the Maximum Payout Limits apply to any winnings from a successful bet.

5. Personal Betting Limits which we may place on your account may result in your winnings being limited to a lower amount than the Maximum Pay Out Limits.

6. The Company may at anytime modify or set your Personal Betting Limits and/or Maximum Payout Limits.

 

■ Mix Parlay Maximum Payout

1. The maximum payout limit for any Mix Parlay may vary for the following:

2. Soccer

3. NBA Basketball

4. Tennis

5. Other Sports

6. If a Mix Parlay bet has been placed which involves sports with different maximum payout limits, then the lowest maximum limit will be applied.

7. All maximum payout limits also apply to any group of customers acting together, in concert, or as an organized group/syndicate and who have bet on the same combination of selections, including where placed in a series of bets, at a range of prices, over a number of days using different accounts.

8. If the Company finds any reason to believe that a number of bets have been placed in the manner indicated in the immediately preceding Section, the total payout of all those bets combined will be limited to one single maximum payout. This single maximum payout will be credited to the account of the Customer who placed the first bet in the series of bets.

9. The maximum payout is shown in US Dollars. If bets are placed in another currency, the payout will be converted using applicable currency conversion rate on the day of settlement of the bets using the Company's policies and procedures.

 

○ Market (Bet Type) Rules General Rules

■ General

1. Outright

a.  Outright means betting on the winner of an Event.

b.  Outright Place means betting on competitors that fill the designated places in an Event. The number of places that are paid as winners will be indicated in the Market Title.

c. If a competitor/player does not start an Event, then all Outright bets on that competitor/player will be void unless otherwise stated in the specific sport betting rules.

d. If there are two or more winners, or a "Dead Heat" is declared in any Outright Market then the payout odds (less the stake) are divided by the number of winners and settled accordingly with the stake returned.

This is an example for illustrative purposes only on what if this ENGLISH PREMIER LEAGUE - Top Goalscorer has 2 top goalscorers, how the Company calculates  the payout.

The payout will be: stake/winners x (odds-1) = Payout (If top goalscorer is more than one player = stake/ (number of players)

 

For example:

ENGLISH PREMIER LEAGUE - Top Goalscorer

Dimitar Berbatov 1.40

Carlos Tevez 3.50

IF i placed bet 100 at Dimitar Berbatovwith odds 1.40.

If top goalscorer has 2 persons tying.

The Customer's  payout will be: = Stake 100/2 x (Odds - 1) = 20

IF the Customer placed a bet 100 at Carlos Tevez with odds 3.50

If top goalscorer has 2 persons tying.The Customer's payout will be:= Stake 100/2 x (Odds - 1) = 125

e. The term "Any Other Player" (Any Other Team etc) refers to all competitors not named in the Market.

 

2. Moneyline

a. Moneyline means betting on one competitor or team to defeat another in an Event or to be placed higher in an Event match-up. Remaining Moneyline rules are set out below under the Specific Event Betting Rules.

b. The term "The Field" refers to all competitors other than the competitor named in the Moneyline match up.

 

3. Handicap (HDP), 1st Half Handicap & 2nd Half Handicap

a. Handicap means betting when one competitor or team receives a virtual head start (effectively leading by that head start before the Event begins). The winner is the competitor or team with the better score after adding the given handicap to the result. Remaining Handicap rules are set out in the Specific Event Betting Rules.

b. 1st Half Handicap means betting on the team with the better score after adding the given handicap to the result of the first half of an Event.

c. 2nd Half Handicap means betting on the team with the better score after adding the given handicap to the result of the second half of an Event.

 

4. Over/Under (OU), 1st Half Over/Under & 2nd Half Over/Under

a. Over/Under means betting that is determined by the total number of points (goals, games etc) in the final result of an Event. If the total is more than the Over/Under pre-designated line then the winning result is Over; if the total is less than the Over/Under pre-designated line then the winning result is Under.

b. 1st Half Over/Under means betting that is determined by the total number of points in the result of the first half of an Event. If the total is more than the Over/Under pre- designated line then the winning result is Over; if the total is less than the Over/Under pre- designated line then the winning result is Under.

c. 2nd Half Over/Under means betting that is determined by the total number of points in the result of the second half of an Event. If the total is more than the Over/Under pre-designated line then the winning result is Over; if the total is less than the Over/Under pre-designated line then the winning result is Under.

 

5. Odd/Even (OE), 1st Half Odd/Even & 2nd Half Odd/Even

a. Odd/Even means betting that is determined by whether the total number of points (goals, games etc) in the final result of an Event is Odd or Even.

b. 1st Half Odd/Even means betting that is determined by whether the total number of points at the end of the first half of an Event is Odd or Even.

c. 2nd Half Odd/Even means betting that is determined by whether the total number of points at the end of the second half of an Event is Odd or Even.

d.1st half bets will be void if an Event is abandoned before the end of the first half. But if an Event is abandoned after the end of the first half, all 1st half bets will be valid.

 

6. Single Team Odd/Even

a. Single Team Odd/Even means betting to predict whether the full-time score of a specific team in an Event will be odd or even.

b. Any extra-time added in the Event will not be counted for purposes of determining the full-time score of a specific team.

 

7. Mix Parlays

a. Mix Parlay means bets in a combination of two or more Event selections placed as one wager. If all selections should win then the Mix Parlay bet wins and will be paid at the combined odds of the two or more selections. If one (or more) selection should fail to win then the Mix Parlay bet loses. If one (or more) selections should be postponed then the odds for that selection will revert to 1.00 odds.

b. During LIVE Mix Parlay, if any bet in the selection is REJECTED, then the Mix Parlay will not be VALID.

c. Please refer to "Help" on the Mix Parlay betting page for further details.

d. A Trixie consists of 4 bets involving 3 selections in different Events, 3 doubles and 1 treble. Any two winning selections guarantee a return. If any 2 of your selections win, 1 of the double bets gives a return. If all 3 of your selections win, all 3 of the doubles, and the treble give a return. If one (or more) selections should be postponed then the odds for that selection will revert to 1.00 odds.

e. A Yankee consists of 11 bets involving 4 selections in different Events, 6 doubles, 4 trebles and 1 four-fold. Any two winning selections guarantee a return. If any two of your selections win, 1 of the doubles gives a return. If any 3 selections win, 3 of the double bets and 1 of the trebles give a return. If all 4 selections win, then all 6 doubles, 4 trebles and the four-fold give a return. If one (or more) selections should be postponed then the odds for that selection will revert to 1.00 odds.

f. A Canadian consists of 26 bets involving 5 selections in different events, 10 doubles, 10 trebles, 5 four-folds and 1 five-fold. Any two winning selections guarantee a return. If any 2 of your selections win, 1 of the doubles gives a return. If any 4 selections win, 6 of the double bets, 4 trebles and the four-fold give a return. If all 5 selections win, then all 10 doubles, 10 trebles, 5 four-fold and the five-fold give a return. If one (or more) selections should be postponed then the odds for that selection will revert to 1.00 odds.

g. A Heinz consists of 57 bets involving 6 selections in different events, 15 doubles, 20 trebles, 15 four-folds, 6 five-folds and 1 six-fold. Any two winning selections guarantee a return. If any 2 of your selections win, 1 of the double bets gives a return. If any 5 selections win, then all 10 doubles, 10 trebles, 5 four-fold and the five-fold give a return. If all 6 selections win, then all 15 doubles, 20 trebles, 15 four-fold, 6 five-fold and the six-fold give a return. If one (or more) selections should be postponed then the odds for that selection will revert to 1.00 odds.

h. A Super Heinz consists of 120 bets involving 7 selections in different events, 21 doubles, 35 trebles, 35 four-folds, 21 five-folds, 7 six-folds and 1 seven-fold. Any two winning selections guarantee a return. If any 2 of your selections win, 1 of the double bets gives a return. If any 6 selections win, then all 15 doubles, 20 trebles, 15 four-fold, 6 five-fold and the six-fold give a return. If all 7 selections win, then all 21 doubles, 35 trebles, 35 four-fold, 21 five-fold, 7 six-fold and the seven-fold give a return. If one (or more) selections should be postponed then the odds for that selection will revert to 1.00 odds.

i. A Goliath consists of 247 bets involving 8 selections in different events, 28 doubles, 56 trebles, 70 four-folds, 56 five-folds, 28 six-folds, 8 seven-folds and 1 eight-fold. Any two winning selections guarantee a return. If any 2 of your selections win, 1 of the double bets gives a return. If any 7 selections win, then all 21 doubles, 35 trebles, 35 four-fold, 21 five-fold, 7 six-fold and the seven-fold give a return. If all 8 selections win, then all 28 doubles, 56 trebles, 70 four-fold, 56 five-fold, 28 six-fold, 8 seven-fold and the eight-fold give a return. If one (or more) selections should be postponed then the odds for that selection will revert to 1.00 odds.

j. Please refer to the "? " icon on the bet menu in the Mix Parlay betting page for further details.

k. Related Contingencies

Betting on Neymar to score and betting on Brazil to score 2+ goals in the same match.1

Betting on Cristiano Ronaldo to score 2+ goals and betting on 'Both teams to score - Yes' in the same Portugal match.

Betting on Lionel Messi to be top goal scorer and betting on FC Barcelona to win the league Title.

l. Multiple bets with related contingencies are not available to place through regular bet placement options.

m. Where multiple bets containing related contingencies has been taken in error, the multiple bets will be void and refunded.

 

8. Single Match Parlay

a. All Markets will be settled based on official results supplied by the data provider.

b. Single Match Parlay bets placed on Football apply to 90 minutes plus injury time, unless it is explicitly stated that the bet applies to Extra-time and Penalties. Match officials determine whether the full 90 minutes and injury time has been played.

c. If any individual selection is void, or a player/competitor in the bet does not take any part in the Event, then the whole bet will be made void.

d. For any obvious pricing errors, we reserve the right to cancel any bets placed at that wrong price.

e. If an Event is abandoned, any bets where the outcome has already been decided e.g. half-time result or first team to score will stand. All other bets will be made void regardless of the score-line at the time of abandonment.

f. If a soccer match is postponed, or is abandoned or suspended and not resumed within 12 hours from the scheduled commencement time, then the match is void (irrespective of any official decision to honor the result). The outcome of all bets on abandoned/suspended matches is at the sole discretion of the Company.

g. Due to the data provider, odds of some matches and some mix parlay methods will have a 0.02-0.05 difference.

 

9. Bet Type Settlement Football (Soccer) Rules:

a. Who will score? - You're betting on: whether a nominated player will score a goal at any time during the course of the match (90 minutes plus injury time).

b. Who will win? - You're betting on: the result of the match, after 90 minutes plus injury time, e.g. Team A, Draw, or Team B.

In abandoned matches, any player who has already scored at the time of abandonment will be settled as a winner.

If the named player does not take part in the match, bets on that player will be void. If the player takes any part in the match, bets will stand.

c. Who will get carded? - You're betting on: whether the nominated player will receive a Yellow or Red Card in 90 minutes plus injury time.

If the player does not play, bets taken on the player will be void.

Only cards shown to players currently on the pitch during the 90 minutes plus injury time will count. (i.e. cards shown to managers, players on the bench or after the game do not count.)

d. How many corners? - You're betting on: whether the total number of corners during 90 minutes plus injury time will be above or below the numbers quoted.

Only corners that are actually taken will count. If a corner is re-taken, it will only count as one corner.

e. How many booking points? - You're betting on: whether the total number of booking points will be above or below the stated total in 90 minutes plus injury time.

Yellow Card = 1 point & Red Card = 2 points. If a player receives 2 yellow cards and is consequently shown a red card, the player receives a total of 3 booking points.

Cards shown inn Extra-time and cards shown after the final whistle do not count towards the total.

Only cards shown to players currently on the pitch will count. Cards shown to managers or substitutes do not count towards the total.

f. Will both teams score? - You're betting on: whether both teams will score at least one goal each over the course of the match (90 minutes plus injury time).

g. What will the score be? - You're betting on: what the score of the match will be at full time, after 90 minutes plus injury time.

h. How many goals? - You're betting on: how many goals will be scored within the match (90 minutes plus injury time):

Whether the total number of goals in the match will be above or below the stated total.

How many goals exactly will be scored in the match, e.g. No Goals, Exactly 1 Goal, etc.

i. What else will happen? - You're betting on: whether a nominated match event will occur during the match (90 minutes plus injury time), including:

Whether a penalty will be awarded over the course of the match.

Whether a penalty will be missed over the course of the match. This is any penalty taken that does not result in a goal from that kick. Missed penalties that are then re-taken do not count. Only a completed penalty outcome is applicable. (90 minutes plus injury time only).

Whether a penalty will be scored over the course of the match (90 minutes plus injury time only).

Whether a free kick will be scored over the course of a match. Any bets involving free-kick goals must be scored directly from a free-kick. Penalties do not count.

Whether a player will be sent off over the course of a match. Only cards awarded once the player is active in the match will count. Any cards are shown after the final whistle shall not count. A player to be sent off is settled on any active player that receives a red card, whether that is a straight red card or from 2 yellow card which automatically results in a red card.

Whether the woodwork will be hit during active play over the course of a match.

j. How many team goals? - You're betting on: how many goals a nominated team will score within the match (90 minutes plus injury time) including:

Whether the total number of team goals in the match will be above or below the stated total.

How many goals exactly will the nominated team score in the match, e.g. No Goals, Team A Exactly 1 Goal, Team B Exactly 3 Goals, etc. (own goals included)

k. How many goals will a team win by? - You're betting on: by what margin a nominated team will the match win by in 90 minutes plus injury time.

l. How many team booking points? - You're betting on: whether the total number of booking points for your nominated team/teams will be above or below the stated total during 90 minutes plus injury time.

Yellow Card = 1 point & Red Card = 2 points. If a player receives 2 yellow cards and is consequently shown a red card, the player receives a total of 3 booking points.

Cards shown in Extra-time and cards shown after the final whistle do not count towards the total.

Only cards shown to players currently on the pitch will count. Cards shown to managers or substitutes do not count towards the total.

m. How many team corners? - You're betting on: whether the total number of corners of your nominated team/teams will be above or below the numbers quoted in 90 minutes plus injury time.

Only corners that are taken will count. If a corner is re-taken, it will only count as one corner.

n. What else will happen to teams? - You're betting on: whether a nominated match event will occur to a nominated team during the match in 90 minutes plus injury time, including:

Whether a penalty will be awarded for your nominated team over the course of the match.

Whether a penalty will be missed by your nominated team over the course of the match. This is any penalty taken that does not result in a goal from that kick.

Whether a penalty will be scored by your nominated team over the course of the match.

Whether a player from your nominated team will be sent off over the course of a match. Only cards awarded once the player is active in the match will count. Any cards shown after the final whistle shall not count. A player to be sent off is settled on any active player that receives a red card, whether that is a straight red card or from 2 yellow card which automatically results in a red card.

Whether the woodwork will be hit during active play over the course of a match.

o. Which player will score first/last? - You're betting on: which player will score the first/last goal within the match (90 minutes plus injury time).

Bets will be settled according to which player scores the first/last goal for their own team during the match.

Own goals do not count. For example, if you backed a player to score the first goal in the match and the first goal was an own goal, then the bet will be settled on the next goal (which is not an own goal) that is scored. If your player scores the first goal which is not an own goal, then you have a winning bet. If a different player scores next, then your bet is lost.

If your player has not participated in the game when the first goal is scored, bets will be void.

If your player has participated in the game and failed to score, bets will stand.

p. How many player goals? - You're betting on: whether the nominated player will score 1+, 2+ or 3+ goals in the match (90 minutes plus injury time). (Own goals are excluded)

1+ - selected player score more than 1 goal.

2+ - selected player score more than 2 goals.

3+ - selected player score more than 3 goals.

q. How will a player score? - You're betting on: the method of how a nominated player will score over the course of the match (90 minutes plus injury time), with the following options available (own goals are excluded): NB: If the shot is deflected off by other player then the scorer of the goal will follow the decision received by data provider at the time of settlement.

Header – the nominated player scores a goal, which is classed as coming off the head or shoulder, whether it is intentional, or not.

Free Kick – the nominated player scores a direct free kick for his own team.

Outside of the box – the nominated player scores from outside the 18 yard penalty area for his own team.

Penalty – the nominated player scores a penalty for his own team.

r. Who will get carded or sent off? - You're betting on (for the carded element): whether a nominated player will receive a yellow or red card over the course of the match (90 minutes plus injury time). - You’re betting on (for the sent off element): whether a nominated player will receive a red card over the course of the match. Only cards awarded once the player is active in the match will count. Any cards shown after the final whistle shall not count. A player to be sent off is settled on any active player that receives a red card, whether that is a straight red card or from 2 yellow card which automatically results in a red card.

Cards shown before kickoff, during the half time interval or after full time will not count. Cards shown to players or officials who do not constitute the 22 current players on the pitch will also not count.

 

■ Soccer Bet Types

1. Unless otherwise stated the result to soccer bet types refer to the score at the end of regular time (including any stoppage time added by the referee). Extra-time does not count.

 

2. 1X2, 1st Half 1X2 & 2nd Half 1X2

a. 1X2 means betting in any one of three possible winning outcomes for an Event. 1 refers to the team that is named first (usually the home team); X refers to the game resulting in a draw or tie; 2 refers to the team that is named second (usually the away team).

b. 1st Half 1X2 means betting in any one of three possible winning outcomes of the first half for an Event. 1 refers to the team that is named first (usually the home team); X refers to the game resulting in a draw or tie; 2 refers to the team that is named second (usually the away team).

c. 2nd Half 1X2 means betting in any one of three possible winning outcomes counting only the second half for an Event. 1 refers to the team that is named first (usually the home team); X refers to the game resulting in a draw or tie; 2 refers to the team that is named second (usually the away team).

d. First Ten Minutes 1X2

First Ten Minutes 1X2 means betting to predict the three possible outcomes of the first 10 minutes in the regular time of a match.

Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

3. Correct Score

a. Correct Score means betting to predict the final score at the end of full-time.

b. Correct Score to win "AOS" means the selected team must win to a score not listed in the selection.

c. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

4. Total Goal, First Half Total Goal & Second Half Total Goal

a. Total Goal means betting determined by the total sum of the number of goals scored in an Event.

b. First Half Total Goal means betting determined by the total sum of the number of goals scored in the first half of a match.

c. First Half Total Goal vs Second Half Total Goal

First Half Total Goal vs. Second Half Total Goal means betting to predict the total number of goals scored by both teams in the first half versus the total number of goals scored by both teams in the second half of the match.

Home Team 1st Half Total Goal vs. Home Team 2nd Half Total Goal means betting to predict the total number of goals scored by home team in the first half versus the total number of goals scored by home team in the second half of the match.

Away Team 1st Half Total Goal vs. Away Team 2nd Half Total Goal means betting to predict the total number of goals scored by away team in the first half versus the total number of goals scored by away team in the second half of the match.

d. Second Half Total Goal means betting determined by the total sum of the number of goals scored in the second half of a match.

e. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

5. Half-time/Full-time (HT.FT)

a. Half-time/Full-time means betting to predict both the Half-time result and Full-time result of an Event (extra-time does not count). The following with respect to this Market shall mean: H refers to the first named team (usually the home team); D refers to a draw; A refers to the second named team (usually the away team).

Example–HA means that the first named team (Home) will be leading at half-time, and the second named team (Away) will be leading at full-time.

b. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

6. First Goal/Last Goal and First Half First Goal/ Last Goal

a. First Goal/Last Goal means betting on which team will score the first or last goal in a match. With respect to this Market, the following shall mean: HF refers to the first named team (usually the home team) scoring the first goal. HL refers to the first named team scoring the last goal. AF refers to the second named team (usually the away team) scoring the first goal. AL refers to the second named team scoring the last goal. NG refers to no goals being scored during the Event.

b. First Half First Goal/Last Goal means betting on which team will score the first or last goal in the first half of a match. With respect to this Market, the following shall mean: HF refers to the first named team (usually the home team) scoring the first goal. HL refers to the first named team scoring the last goal. AF refers to the second named team (usually the away team) scoring the first goal. AL refers to the second named team scoring the last goal. NG refers to no goals being scored during the Event.

c. Own goals count to the team credited with the goal.

d. If an Event is abandoned after a goal is scored then all bets on First Goal (and No Goal) will stand while bets on Last Goal will be void. If an Event is abandoned without any goal being scored then all wagers on First Goal, Last Goal and No Goal will be void.

 

7. Which Team to Kick-Off

a. Which Team to Kick-Off means betting on which team will kick-off the Event.

b. If an Event is abandoned after the Event has kicked-off then all bets are still valid.

 

8. Home Team Total vs Away Team Total

a. Home Team Total Goal vs. Away Team Total Goal

Home Team Total Goal vs. Away Team Total Goal means betting to predict the total number of goals scored by the home teams versus the total number of goals scored by the away teams for matches in a specific league played on a certain day.

b. Home Team Total Corner vs. Away Team Total Corner

Home Team Total Corner vs. Away Team Total Corner means betting to predict the total number of corners taken by the home teams versus the total number of corners taken by the away teams for matches in a specific league played on a certain day.

c. Home Team Total Booking vs. Away Team Total Booking

Home Team Total Booking vs. Away Team Total Booking means betting to predict the total number of bookings received by home team versus the total number of bookings received by away team for a match in a specific league or competition on a certain day.

d. Home refers to the first named team and Away refers to the second named team.

e. If one (or more) matches should be postponed or abandoned then the bet is void.

 

9. Single Team Over/Under & Single Team 1st Half Over/Under

a. Single Team Over/Under means goal scored by a specified team in a match.

b. Single Team 1st Half Over/Under means betting to predict the goal scored by a specified team during the first half of an Event.

c. If the total is more than the OU line then the winning result is Over; if the total is less than the OU line then the winning result is Under.

 

10. Corners

a. An awarded corner which is untaken does not count.

b. Number of Corners

Handicap & 1st Half Handicap

Over/Under & 1st Half Over/Under

c. First Corner, 1st Half First Corner & 2nd Half First Corner

First Corner means betting on which team will take the first corner in a match.

1st Half First Corner means betting on which team will take the first corner in the 1st half of a match.

2nd Half First Corner means betting on which team will take the first corner in the 2nd half of a match.

The betting options available in all First Corner markets are home, away or none.

Bets will be void if the match is abandoned unless settlement of bets is already determined.

d. Last Corner & First Half Last Corner

Last Corner means betting on which team will take the last corner in a match.

First Half Last Corner means betting on which team will take the last corner in the first half of a match.

First Half Last Corner bets will be void if the match is abandoned during the first half of the match. First Half Last Corner bets will remain valid if the match is abandoned during the second half of the match.

The betting options available in all Last Corner markets are home, away or none.

e. Next Corner

Next Corner means betting on which team will take the next corner in a match.

All bets are consider valid if the designated corner has been taken.

f. Single Team No. of Corner Over/Under

Single Team No. of Corner Over/Under means betting to predict the total number of corners taken by a specified team in a match.

If the total is more than the OU line then the winning result is Over; if the total is less than the OU line then the winning result is Under.

Total Corners Aggregated & First Half Total Corners Aggregated

Alternative Corners and 1st Half Alternative Corners

g. Corner 3-Way Handicap and 1st Half Corner 3-Way Handicap

Corner 3-Way Handicap means settlement will be at the odds displayed using the actual corners in the match adjusted for the handicap.

Corner 1st Half 3-Way Handicap means settlement will be at the odds displayed using the actual corners in the first half of a match adjusted for the handicap.

h. Time of First Corner and Time of 2nd Half First Corner

Time of First Corner means betting on the predicted time of the first corner taken during a match.

Time of 2nd Half First Corner means betting on the predicted time of the first corner taken during the second half of the match.

Bets will be valid if the match is abandoned after the first corner is taken.

Bets of an abandoned match will be void if no corner is taken within the time frame set of play, unless settlement of bets is already determined.

Example: If the corner happens on or after the 8 minutes. "No Corner Before 8:00" shall be winning bets.

If the first corner kick needs to be retaken, the time that the corner kick is retaken shall be deemed as the time of the first corner.

The time of the first corner shall be determined using time given to the Company by its data provider and not when the actual first corner was actually taken.

  1. Home Team Over/Under Corner & 1st Half Home Team Over/Under Corner

Home Team Over/Under Corner means if the Home Team’s total Corner is more than the OU line then the winning result is Over; if the total is less than the OU line then the winning result is Under.

1st Half Home Team Over/Under Corner means if the Home Team’s total Corner is more than the OU line then the winning result is Over; if the total is less than the OU line then the winning result is Under.

Bets will be void if the match is abandoned unless settlement of bets is already determined.

j. Away Team Over/Under Corner & 1st Half Away Team Over/Under Corner

Away Team Over/Under Corner means if the Away Team’s total Corner is more than the OU line then the winning result is Over; if the total is less than the OU line then the winning result is Under.

1st Half Away Team Over/Under Corner means if the Away Team’s total Corner is more than the OU line then the winning result is Over; if the total is less than the OU line then the winning result is Under.

Bets will be void if the match is abandoned unless settlement of bets is already determined.

k. Corners Race and 1st Half Corners Race

Corners Race means betting to predict which team will reach the quoted number of corners first.

1st Half Corners Race means betting to predict which team will reach the quoted number of corners first in the first half of the match.

Bets will be void if the match is abandoned unless settlement of bets is already determined.

l. Corners Odd/Even, 1st Half Corners Odd/Even, and 2nd Half Corners Odd/Even

Corners Odd/Even means betting to predict whether the total number of Corners taken in the match will be Odd or Even.

1st Half Corners Odd/Even means betting to predict whether the total number of Corners taken in the first half of the match will be Odd or Even.

2nd Half Corners Odd/Even means betting to predict whether the total number of Corners taken in the second half of the match will be Odd or Even.

If no Corners are taken, then the market will be settled as “Even”.

Bets relating to 1st Half Corners Odd/Even remains valid if match is abandoned in the 2nd half.

m. Corner Highest Scoring Half

Corner Highest Scoring Half means betting to predict which half of the match will have greater number of corners taken during the match.

For this bet type, the following options are available: 1H, 2H, and Tie

If the match is abandoned, any Half with Most Corners bets will only be settled if the result is unconditionally determined and any further corners have no effect on the Market result. In all other scenarios, bets will be considered void.

n. Corner Highest Scoring Half (2 Way)

Corner Higher Scoring Half (2 Way) means betting to predict which half of the match will have the greater number of corners taken during the match.

For this bet type, the following options are available: 1H and 2H

If the result at the end of both halves are draw, all bets will be refunded.

If the match is abandoned, any Half with Most Corners bets will only be settled if the result is unconditionally determined and any further corners have no effect on the market result. In all other scenarios, bets will be considered void.

o. Half Time/Full Time Total Corners

Half Time/Full Time Total Corners means betting to both predict the Total Corners taken at half time and the Total Corners taken at the end of the match.

For this bet type, “8+” ,"9+",…"15+" refers to the betting option where the Total Corners taken after full time must be at least (8), (9),…, (15) to win the bet.

Half Time/Full Time Total Corners to win any other score "AOS" means the selected team must win to a score not listed in the selection.

p. 1st Half Correct Corners and 2nd Half Correct Corners

1st Half Correct Corners means betting to predict the correct number of Corners taken at the end of the First Half.

2nd Half Correct Corners means betting to predict the correct number of Corners at the end of the Second Half.

Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

11. Total Bookings

a. A yellow card counts as one point and a red card counts as two points. The maximum number of points that a player can receive during a match is three (one for a yellow and two for a red, the second yellow card does not count).

b. Cards shown to non-players (managers, coaches, substitutes etc) do not count.

Cards given out by referee after Full Time whistle do not count.

Cards given out by referee after Half Time whistle will be counted in the second half of the match.

 

12. Number of Total Bookings

a. Handicap & 1st Half Handicap

Handicap means betting on which team will receive the most cards during a match inclusive of any handicaps.

1st Half Handicap means betting on which team will receive the most cards during the first half of a match inclusive of any handicaps.

1st Half Handicap’s bets will be void if the match is abandoned during the first half of the match. However, bets will remain valid if the match is abandoned during the second half of the match.

b. Over/Under & 1st Half Over/Under

Over/Under means betting on the total number of cards received by both teams during a match.

1st Half Over/Under means betting on the total number of cards received by both teams during the first half of a match.

If the total is more than the OU line then the winning result is Over; if the total is less than the OU line then the winning result is Under.

Bets will be void if the match is abandoned unless settlement of bets is already determined.

c. First Booking & 2nd Half First Booking

First Booking means betting on which team will receive first booking (Yellow or Red) in a match.

2nd Half First Booking means betting on which team will receive first booking (Yellow or Red) in the 2nd half of a match.

If two or more players receive a booking for the same incident then the player who is shown the first card by the referee will be deemed the winner.

If a match is abandoned after the first card has been issued then all bets are valid. If a match is abandoned before the first card has been issued then all bets are void.

d. Last Booking

Last Booking means betting on which team will receive last booking (Yellow or Red) in a match.

If two or more players receive a booking for the same incident then the player who is shown the last card by the referee will be deemed the winner.

If a match is abandoned then all bets are void.

e. Next Booking

Next Booking means betting to predict which team will receive a booking next, either a red card and/or a yellow card.

All bets are considered valid if the designated booking had been received.

f. Single Team Total Bookings Over/Under

Single Team Total Bookings Over/Under means betting to predict the total number of bookings received by a specified team in a match.

If the total is more than the OU line then the winning result is Over; if the total is less than the OU line then the winning result is Under.

 

13. Offsides

a. Number of Offside

Handicap & 1st Half Handicap

Over/Under & 1st Half Over/Under

b. First Offside & 2nd Half First Offside

First Offside means betting on which team will be caught offside first in a match.

2nd Half First Offside means betting on which team will be caught offside first in the 2nd half of a match.

If a match is abandoned after the first offside decision then all bets are valid. If a match is abandoned before the first offside decision then all bets are void.

c. Last Offside

Last Offside means betting on which team will be caught offside last in a match.

If a match is abandoned then all bets are void.

d. Next Offside

Next Offside means betting to predict which team will be caught offside next.

All bets are considered valid if the designated offside had been caught.

 

14. Substitutions

a. Number of Substitution

Handicap

Over/Under

First Substitution

Last Substitution

b. Clean Sheets

Clean Sheets means betting “Yes” on a team to keep a clean sheet (not to concede a goal) or “No” on a team not to keep a clean sheet (to concede at least goal).

If an Event is abandoned after goal is scored by Home team only, then ‘Away Yes & No’ bets will stand while ‘Home Yes & No’ bets will be void. If goal is scored by Away team only, then ‘Home Yes & No’ bets will stand while ‘Away Yes & No’ will be void. If goals are scored by both Home and Away teams, then all bets will stand. If an Event is abandoned without any goal being scored, then all wagers will be void.

c. Penalties

Penalties means betting on a penalty being awarded and taken during a match.

If a match is abandoned after a penalty has been awarded and taken then all bets are still valid.

If a match is abandoned before a penalty has been awarded and taken then all bets are void.

d. Penalty Shoot-outs Products

Penalty Shoot-outs

Penalty Shootout – Score / Miss

Penalty Shootout – Exact Total Goals

Penalty Shootout – Odd /Even

Penalty Shootout – Single Team Over/Under

Penalty Shootout to Go to Sudden Death

Total Penalties Taken in Shootout

Penalty Shootout - Which Team Will Take the First Penalty

Penalty Shootout Woodwork - Rounds 1 to 5

Penalty Shootout 1x2 – Rounds 1 to 5

Penalty Shootout Both/One/Neither – Rounds 1 to 5

Customers can bet from Rounds 1 to 5 and the settlement of bets are based on each round result.

If a Penalty Shootout does not progress to the round stated, then all bets will be void.

If the match does not go to penalty shootout, then all bets will be refunded.

Bets will be void if the match is abandoned unless settlement of bets is already determined.

e. Penalty Shootout - Correct Score

Means betting to predict the final score at the end of the penalty shootout.

Penalty Shootout Correct Score to win "HAOS" or "AAOS" means the selected team must win to a score not listed in the selection.

The result shall include goals made during a sudden-death shootout if the result is not determined within the first ten (10) penalties.

If the match does not go to penalty shootout, then all bets will be refunded.

Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

15. Specific 15-Minute Over/Under (OU)

a. The Specific 15-Minute (OU) means betting that is determined by the total number of points (goals, corners, games, cards etc.) at the end of every 15th minute [interval of] time of a match.

b. If the total is more than the Over/Under pre-designated line then the winning result is Over; if the total is less than the Over/Under pre-designated line then the winning result is Under.

c. For example,

 

15th Minute OU

00:00–15:00 OU: Total number of points to be scored from 00:00 till 15:00.59 All bets must be place on or before the end of the 15th minute.

 

30th Minute OU

15:01–30:00 OU: Total number of points to be scored from 15:01 till 30:00.59 All bets must be place on or before the end of the 30th minute.

 

45th Minute OU

30:01- 45:00 OU: Total number of points to be scored from 30:01 - 45:00. All bets must be place on or before the end of the 45th minute.

 

60th Minute OU

45:01–60:00 OU: Total number of points to be scored from 45:01 till 60:00.59 All bets must be place on or before the end of the 60th minute.

 

75th Minute OU

60:01–75:00 OU: Total number of points to be scored from 60:01 till 75:00.59 All bets must be place on or before the end of the 75th minute.

 

90th Minute OU

75:01- 90:00 OU: Total number of points to be scored from 75:01 till 90:00. All bets must be placed on or before the end of the 90th minute.

 

d. For the Specific 15-Minute OU, bets are settled on the exact time the goal is scored (ball crossing the goal line), number of corners (corners taken) and Total Bookings (cards given by the official referee) as shown by the clock as published in the live broadcast.

e. If a match is suspended or abandoned, then bets placed on unfinished Specific 15-Minute OU will be considered void. If the designated Specific 15-Minute OU is completed then bets will be valid.

f. For last two (2) minutes of any Specific 15 Minutes O/U live betting, any actions other than the ones mentioned herein below, will be considered Safe Play and thus all pending bets placed may be considered for acceptance: a goal, a penalty and red card.

g. For last two (2) minutes of any Specific 15 Minutes Number of Corners live betting, any actions other than the ones mentioned herein below, will be considered Safe Play and thus all pending bets placed may be considered for acceptance: front court dangerous free kick, attacker is holding the ball at the front court and a penalty.

h. For last two (2) minutes of any Specific 15 Minutes Total Bookings live betting, any actions other than the ones mentioned herein below, will be considered Safe Play and thus all pending bets placed may be considered for acceptance: front court dangerous free kick, a penalty, a goal, a corner, player down injured unexplained, players arguing and players fighting.

i. For 30:01-45:00 & 75:01 - 90:00, bets are settled on the exact time the goal is scored ( ball crossing the goal line) , number of corners (corners taken) and Total bookings (cards given by the official referee) as shown by the clock as published in the live broadcast excluding any additional time or injury time.

 

16. Free kick

a. An awarded free kick but untaken does not count.

b. Free kick refers to direct free kick and indirect free kick. (Except Penalty kick & Goal kick)

c. Number of Free kicks

Handicap & 1st Half Handicap

Over/Under& 1st Half Over/Under

d. First Free kick & 2nd Half First Free kick

First Free kick means betting on which team will take the first free kick in a match.

2nd Half First Free kick means betting on which team will take the first free kick in the 2nd half of a match.

If a match is abandoned after the first free kick has been taken then all bets are valid. If a match is abandoned before the first free kick has been taken then all bets are void.

e. Last Free Kick

Last Free kick means betting on which team will take the last free kick in a match.

If a match is abandoned then all bets are void.

f. Next Free Kick

Next Free Kick means betting to predict which team will be awarded the next free kick.

All bets are considered valid if the designated free kick had been taken.

 

17. Goal kick

a. A goal kick is awarded to the defending team if the ball completely crosses the end line, as a result of contact with an opposing player.

b. An awarded goal kick but untaken and goal kick by a goalkeeper after making a save do not count.

c. Number of Goal kicks

Handicap& 1st Half Handicap

Over/Under& 1st Half Over/Under

d. First Goal kick & 2nd Half First Goal kick

First Goal kick means betting on which team will take the first goal kick in a match.

2nd Half First Goal kick means betting on which team will take the first goal kick in the 2nd half of a match.

If a match is abandoned after the first goal kick has been taken then all bets are valid. If a match is abandoned before the first goal kick has been taken then all bets are void.

e. Last Goal Kick

Last Goal kick means betting on which team will take the last goal kick in a match.

If a match is abandoned then all bets are void.

f. Next Goal Kick

Next Goal Kick means betting on which team will take the next goal kick in a match.

All bets are considered valid if the designated goal kick had been taken.

 

18. Throw-in

a. A throw-in is awarded to a team if the ball completely crosses the side touch line, as a result of contact with an opposing player.

An awarded throw-in but untaken does not count.

b. Number of Throw-in

Handicap& 1st Half Handicap

Over/Under& 1st Half Over/Under

c. First Throw-in & 2nd Half First Throw-in

First throw-in means betting on which team will take the first throw-in in a match.

2nd Half First throw-in means betting on which team will take the first throw-in in the 2nd half of a match.

If a match is abandoned after the first throw-in has been taken then all bets are valid. If a match is abandoned before the first throw-in has been taken then all bets are void.

d. Last Throw-in

Last throw-in means betting on which team will take the last throw-in in a match.

If a match is abandoned then all bets are void.

e. Next Throw-in

Next Throw-in means betting on which team will take the next throw-in in a match.

All bets are considered valid if the designated throw-in had been taken.

 

19. Specific10 Minutes Over/Under (O/U)

a. The Specific 10-Minute (OU) means betting that is determined by the total number of points (goals, corners, games, cards etc.) at the end of every 10th minute [INTERVAL OF]  of a match.

b. If the total is more than the Over/Under pre-designated line then the winning result is Over; if the total is less than the Over/Under pre-designated line then the winning result is Under.

c. For example:

10th Minute OU

00:00–10:00.59 O/U: Total number of points to be scored from 00:00 till 10:00.59 All bets must be place on or before the end of the 10th minute.

20th Minute OU

10:01–20:00.59 O/U: Total number of points to be scored from 10:01 till 20:00.59 All bets must be place on or before the end of the 20th minute.

30th Minute OU

20:01–30:00 O/U: Total number of points to be scored from 20:01 till 30:00.59 All bets must be place on or before the end of the 30th minute.

40th Minute OU

30:01 – 40:00 O/U: Total number of points to be scored from 30:01 till 40:00.59 All bets must be place on or before the end of the 40th minute.

60th Minute OU

50:01 – 60:00 O/U: Total number of points to be scored from 50:01 till 60:00.59 All bets must be place on or before the end of the 60th minute.

70th Minute OU

60:01 – 70:00 O/U: Total number of points to be scored from 60:01 till 70:00.59 All bets must be place on or before the end of the 70th minute.

80th Minute OU

70:01 – 80:00 O/U: Total number of points to be scored from 70:01 till 80:00.59 All bets must be place on or before the end of the 80th minute.

90th Minute OU

80:01 - 90:00 O/U: Total number of points to be scored from 80:01 till 90:00. All bets must be placed on or before the end of the 90th minute.

d. For the Specific 10-Minutes O/U, bets are settled on the exact time the goal is scored (ball crossing the goal line), number of corners (corners taken) and Total Bookings (cards given by the official referee) as shown by the clock as published in the live broadcast.

e. If a match is suspended or abandoned, then bets placed on unfinished Specific 10-Minute OU will be considered void. If the designated Specific 10-Minute O/U are completed then bets will be valid.

f. For last two (2) minutes of any Specific 10 Minutes O/U live betting, any actions other than the ones mentioned herein below, will be considered Safe Play and thus all pending bets placed may be considered for acceptance: a goal, a penalty and red card.

g. For 80:01-90:00, bets are settled on the exact time the goal is scored ( ball crossing the goal line) , number of corners (corners taken) and Total bookings (cards given by the official referee) as shown by the clock as published in the live broadcast excluding any additional time or injury time.

 

20. Score box

a. A single placement on box selection for a whole series of score / goal margin/ total goal with a minimum of Three (3) outcomes and maximum up to Five (5) outcomes depending on real time situation.

b. Bets will be void if the match is abandoned unless settlement of bets is already determined.

c. Score Box Handicap

Win Score Box means betting to predict the winner of the match with a series of different winning goal margins and odds offer on each outcome between the Home or Away team.

The option available for this bet type are:

For scores that go beyond the range provided, the maximum winning or losing odds shall be used to calculate the payout or losing amount.

Score Box Handicap Example:

d. Score Box Over/Under

Total Goals Box means betting to predict the total goal(s) Home and Away team scores with a series of total goal(s) and different odds offer on each outcome.

The option available for this bet type are:

For scores that go beyond the range provided, the maximum winning or losing odds shall be used to calculate the payout or losing amount.

Score Box Over/Under Example:

If the player bet choice is Over with $ 100 bet place, result of match and resulting return as follow:

 

21. Top Goal Scorer

a. Leagues Top Goalscorer

Leagues Top Goalscorer means betting to predict the player who will score most goals within one regular season of a league.

In case a player joins another club within the same league during mid-season, all goals scored while in different clubs will be included in computing the total goals scored. But goals scored by a player for any match outside the league will not count.

Goals scored during play-off games and on penalty shootouts will not count.

Owns goals will be excluded in computing the total goals scored by a player.

Bets on non-starters will remain valid. A non-starter is any player whose name was not included in the final squad for the current season of a league.

If a player withdraws from or is transferred to another club in different league prior to the start of the season, bets on the withdrawing or transferred player will be refunded.

In case of dead-heat between players, the payout odds (less the stake) are divided by the number of winners and settled accordingly with the stake returned.

b. Tournament or Event Top Goalscorer

Tournament or Event Top Goalscorer means betting to predict the player who will score most goals within one tournament or an event.

Own goals and goals scored in penalty shootouts will be excluded in computing the total goals scored by a player. However, goals scored during extra-time are counted.

Bets on non-starters will remain valid. A non-starter is any player whose name was not included in the final squad for the tournament or event.

If a player withdraws from or is transferred to another club in different tournament or event prior to the start of the tournament or event, bets on the withdrawing or transferred player will be refunded.

In case of dead-heat between players, the payout odds (less the stake) are divided by the number of winners and settled accordingly with the stake returned.

c. Players Head to Head Match Top Goal Scorer & Players vs. Team Top Goal Scorer

Own goals and goals scored in penalty-shootouts do not count. Extra-time is excluded and do not count for betting purposes.

If a player does not start/play in the match, all bets will be considered Void.

All results are taken when the official result is declared at the end of the match by the governing body.

d. Injury Time

Injury time means the extra playing time added on to compensate for time spent attending to injured players and other stoppages during the match. The injury time awarded at end of 2nd half, as follows:

Injury Time Awarded at the End of 1st Half

Injury Time awarded at the End of the 2nd Half

The Company will settle bets according to the official results made available by the soccer authority responsible for organizing the match.

 

22. Double Chance, 1st Half Double Chance & 2nd Half Double Chance

a. The following options are available:

1 or X - If the result is either a home or draw then bets on this option are winners.

X or 2 - If the result is either a draw or away then bets on this option are winners.

1 or 2 - If the result is either a home or away then bets on this option are winners

If a match is played at a neutral venue the team listed first is deemed the home team for betting purposes.

 

23. Draw no Bet, First Half Draw no Bet & Second Half Draw no Bet

a. Draw no Bet means betting to predict a Home or Away win in a match. If the final result at the end of regular time is a Draw, all bets will be refunded.

b. First Half Draw no Bet means betting to predict a Home or Away win in the 1st half of a match. If the final result at the end of 1st half regular time is a Draw, all bets will be refunded.

c. Second Half Draw no Bet means betting to predict a Home or Away win counting only the 2nd half of a match. If the result of the 2nd half regular time is a Draw, all bets will be refunded.

 

24. One= Either team to score, Both= Both teams to score, Both/One /Neither to score, Neither= Both team not to score

a. If an Event is abandoned after goal is scored by Home team only, then ‘Neither’ bets will stand while ‘Both’ and ‘One’ bets will be void. If an Event is abandoned after goal is scored by Away team only, ‘Neither’ bets will stand while ‘Both’ & ‘One’ will be void. If an Event is abandoned after goals are scored by both Home and Away teams, all bets will stand. If an Event is abandoned without any goal being scored, all wagers will be void.

b. Rule 1:

Home score ≥ 1, Away score = 0 (1, 2..:0)

Both- Refund

One- Refund

Neither-Lose

c. Rule 2:

Home score ≥ 1, Away score ≥ 1 (1, 2…: 1, 2…)

Both-Win

One-Lose

Neither-Lose

d. Rule 3:

Home score = 0, Away score ≥ 1 (0:1, 2…)

Both – Refund

One – Refund

Neither – Lose

 

25.TO WIN TO NIL

a. Predict whether your selection can win the match without conceding a goal after regular time of play or at the end of that scheduled, excluding extra time or penalty shoot-outs.

b. If an Event is abandoned after goal is scored by Home team only, then ‘Away’ bets will stand while ‘Home’ bets will be void. If goal is scored by Away team only, then ‘Home’ bets will stand while ‘Away’ will be void. If goals are scored by both Home and Away teams, all bets will stand. If an Event is abandoned without any goal being scored, then all wagers will be void.

 

26. 3 Way Handicap & 1st Half 3 Way Handicap

a. 3 Way Handicap means settlement will be at the odds displayed using the actual score in the match adjusted for the handicap.

b. 1st Half 3 Way Handicap means settlement will be at the odds displayed using the actual score in the first half of a match adjusted for the handicap.

Home (-1): Home Team must win at least two goals or above.

Draw (+1): Home Team win exactly by one goal.

Away (+1): Away Team win or draw.

 

27. TO WIN EITHER HALF

a. Home to Win Either Half

Home to win either half means betting to predict whether home team can score more goals than their opponent in one of the two halves.

Bets will be void if the match is abandoned unless settlement of bets is already determined.

b. Away to Win Either Half

Away to win either half means betting to predict whether away team can score more goals than their opponent in one of the two halves.

Bets will be void if the match is abandoned unless settlement of bets is already determined.

c. To Win Both Halves

Predict whether your selection can score more goals than their opponent in each half.

d. Home to Win Both Halves

Home to Win Both Halves means betting to predict whether home team can score more goals than their opponent in each half.

Bets will be void if the match is abandoned unless settlement of bets is already determined.

e. Away to Win Both Halves

Away to Win Both Halves means betting to predict whether away team can score more goals than their opponent in each half.

Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

28. Highest Scoring Team & Lowest Scoring Team

a. Team with highest scoring is the winner.

b. Goal Difference does not count.

c. If teams are level on scores, then Dead Heat rules apply.

d. Example:

Man City 4 Swansea 4

Liverpool 4 Sunderland 1

Then Liverpool, Man City and Swansea are the winner.

 

29. Lowest Scoring Team

a. Team with lowest scoring is the winner.

b. Goal Difference does not count.

c. If teams are level on scores, then Dead Heat rules apply.

d. Bets for the team who had a match abandoned or postponed but not rescheduled within the period stated by the Company will be voided.

e. Goals scored during penalty shootout will not count.

f. For Markets referring to tournaments, goals scored in extra time will count.

g. For markets referring to set of fixtures on given dates, goals scored in extra time will not count.

 

30. Exact Total Goals & Exact First Half Goals & Exact Second Half Goals

a. Exact Total Goals means betting to predict the exact number of goals scored by both teams during the regular time of a match.

b. Exact First Half Goals means betting to predict the exact number of goals scored by both teams in the first half of a match.

c. Exact Second Half Goals means betting to predict the exact number of goals scored by both teams counting only the second half of a match.

d. Bets will be void if the match is abandoned unless settlement of bets is already determined.

e. Exact Home Team Goals & First Half Exact Home Team Goals

Exact Home Team Goals means betting to predict the exact number of goals scored by Home team during the regular time of a match.

First Half Exact Home Team Goals means betting to predict the exact number of goals scored by Home team in the first half of a match.

Bets will be void if the match is abandoned unless settlement of bets is already determined.

f. Exact Away Team Goals & First Half Exact Away Team Goals

Exact Away Team Goals means betting to predict the exact number of goals scored by Away team during the regular time of a match.

First Half Exact Away Team Goals means betting to predict the exact number of goals scored by Away team in the first half of a match.

Bets will be void if the match is abandoned unless settlement of bets is already determined.

g. Half Time/Full Time Exact Total Goals

Half Time/Full Time Exact Total Goals means betting to predict both the exact number of goals scored by both teams in the first half of a match and the exact number of goals scored by both teams at the end of the regular time of a match.

Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

31. Exact Group Points:

a. Exact Group Points means betting on a team to get a specific number of total points at the end of the Group round.

 

32. Highest Scoring Group

a. Means betting to predict the total number of goals scored by the group in the date specified.

b. If groups are level on scores, then Dead Heat rules apply.

c. Example:

GroupA

Poland-vs-Greece2-1=3Goals

Russia-vs-Czech3-2=5Goals

Group A Total:8Goals

Group BTotal:7Goals

Group C Total:7Goals

Group D Total:6Goals

Group A is the winner.

 

33. Team Group Points

a. Means betting on a team's points at the end of the Group round which accurately matched the categories offered, "Under", "Inclusive" & "Over".

b. Example:

Total points of Team X is 5 points

If bet is:

Under 3 points – lose

Inclusive 3-4 points – lose

Over 4 points – win

 

34. Group Straight Forecast

a. Means betting to predict the teams that will place first and second, in specific order, in the team standings of their respective Group at the end of the Group stage.

 

35. Injury time awarded Over/Under

a. Injury time awarded at end of 1st half Over/Under:

1st Half Injury Time Over/Under means betting Over/Under on the injury time awarded at the end of 1st half.

If the total is more than the OU line then the winning result is Over; if the total is less than the OU line then the winning result is Under.

Bets are settled on the injury time awarded by the match fourth official referee after the full 45 minutes of play or at end of 1st half.

b. Injury time awarded at end of 2nd half Over/Under

2nd Half Injury Time Over/Under means betting Over/Under on the injury time awarded at the end of 2nd half.

If the total is more than the OU line then the winning result is Over; if the total is less than the OU line then the winning result is Under.

Bets are settled on the injury time awarded by the match fourth official referee after the full 90 minutes of play or at end of 2nd half.

 

36. First Goal Method

a. Means predicting the way the first goal of a match is scored by either team.

Free-kick - Goal must be scored directly from the free kick. Deflected shots count provided the free-kick taker is awarded the goal. Also includes goals scored directly from a corner kick.

Penalty - Goal must be scored directly from the penalty, with penalty taker as named scorer.

Own Goal - If goal is declared as an own goal.

Header - Last touch of the scorer must be with the head.

Shot - All other goal-types not included above.

No Goal

b. The Company will settle bets according to the official results made available by the  soccer authority responsible for organizing the match.

c. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

37. Penalty Shootout – Will the Penalty be Scored?

a. Means betting to predict if a designated kick-taker will score or miss on penalty kick during penalty shooutout.

b. If a penalty kick is not taken, then all bets will be considered void.

 

38. Dual Forecast

a. Dual Forecast means betting to predict the two (2) teams which must be in top 2 positions, in any order, at the end of the tournament.

 

39. Straight Forecast

a. Straight Forecast means betting to predict the two (2) teams which must be in top 2 positions, in exact order, at the end of the tournament

 

40. Top Newcomer

a. Top Newcomer means to predict which team will finish as the Top Newcomer of an Event or tournament. A "Newcomer" is a team that is newly promoted to join an Event or tournament.

 

41. Regional Winner

a. Regional Winner means betting on the winner of the event or tournament from the region.

b. All results are taken when the official result is declared at the end of the tournament by the governing body.

 

42. Home no bet

a. Predict a Draw or Away win in a match. If the final result after regular time of play or at the end of scheduled time is a Home win, all bets will be refunded.

 

43. Away no bet

a. Predict a Draw or Home win in a match. If the final result after regular time of play or at the end of scheduled time is an Away win, all bets will be refunded.

 

44. Draw / No draw

a. Predict a Draw or No draw in the final result of an event after regular time of play or at the end of scheduled time.

 

45. First Half and Second Half Correct Score

a. First Half Correct Score means betting to predict the final score at the end of First Half.

b. Second Half Correct Score means betting to predict the score in the Second Half of an Event.

c. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

46. Result/Total Goal

a. Result/Total Goal means betting to both predict:

whether a match will result in Home win or Away win or Draw; and

whether the total number of goals in the final result of an event will be Over or Under.

b. The following betting options are available:

Home & Over – bet wins if home team wins and the total goals are above pre-designated line.

Home & Under – bet wins if home team wins and the total goals are below pre-designated line.

Draw & Over – bet wins if the match results in draw and the total goals are above pre-designated line.

Draw & Under – bet wins if the match results in draw and the total goals are below pre-designated line.

Away & Over – bet wins if away team wins and the total goals are above pre-designated line.

Away & Under - bet wins if away team wins and the total goals are below pre-designated line.

c. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

47. Team to Win From Behind

a. Team to Win From Behind means betting to predict the team that will be losing at any time in the match but eventually comes from behind and win at the end of 90 minutes.

 

48. First goalscorer

a. First goalscorer means betting to predict the player who will score the first goal in a match.

b. Bets on any player who takes no part in the match, or who comes on as substitute only after the first goal is scored, will be void and refunded.

c. Own goals do not count as first goal. In such case, the next player to score will be considered the first goalscorer.

d. Bets placed on "no goal scorer" win if no player scores a goal in the match. If an own goal is the only goal in a game, bets on "no goal scorer" win.

e. Bets on players who are sent off before the first goal is scored will be lost.

f. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

49. First Team to Score & Last Team to Score

a. First Team to Score means betting to predict which team will score first goal within the regular time of a match.

b. Last Team to Score means betting to predict which team will score last goal within the regular time of a match.

c. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

50. First Team to Score 2 Goals & First Team to Score 3 Goals

a. First Team to Score 2 Goals means betting to predict which team will be the first to score two (2) goals within the regular time of a match.

b. First Team to Score 3 Goals means betting to predict which team will be the first to score three (3) goals within the regular time of a match.

c. The following options are available:

Home

Away

Neither

d. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

51. Time of First Goal

a. Means betting to predict in which time bracket the first goal will be scored.

First Goal Time (10 minutes) means betting to predict in which 10 minutes time bracket the first goal will be scored.

First Goal Time (15 minutes) means betting to predict in which 15 minutes time bracket the first goal will be scored.

b. Own goal will count as first goal.

c. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

52. Which Half Will Produce The First Goal

a. Means betting to predict on which half of the match the first goal will be scored.

b. The following betting options are available:

First half

Second half

No goal

c. If a match is subsequently abandoned after the first goal has been scored during the first half, all bets will stand.

d. If a match is abandoned at any time before the first goal has been scored, all bets will be void.

 

53. Both Teams to Score/Result & 1st Half Both Teams to Score/Result

a. Both teams to Score / Result means betting to both predict:

whether a match will result in both teams scoring and;

whether a match will result in Home Win or Away win or Draw.

b. The following betting options are available:

Yes & Home - bet wins if both teams score and Home team wins.

Yes & Away - bet wins if both teams score and Away team wins.

Yes & Draw - bet wins if both teams score and the match results in Draw.

c. 1st Half Both Teams to Score/Result means betting to predict the result of the first half of the match and whether both teams will score in the first half.

d. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

54. Match Half-time/ Full-Time Odd/ Even

a.Match Half-time/Full-time Odd/Even means betting to predict whether the half-time result and the full-time result of a match is odd and odd, odd and even, even and odd, or even and even.

b. There are four (4) options to bet on:

Odd/Odd

Odd/Even

Even/Odd

Even/Even

c. For this bet type, any extra-time added will not be counted for purposes of determining the full-time result of a match.

d. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

55. Result/First Team to Score

a. Result/First Team to Score means betting to both predict which team will score the first goal and predicts any one of three possible winning outcomes for an event.

b. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

56. Half with Home Team Score the First Goal

a. Means betting to predict in which half of the match the Home Team will score the First Goal.

b. The following options are available:

1st Half

2nd Half

No Goal

c. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

57. Half with Away Team Score the First Goal

a. Means betting to predict which half of the match the Away Team will score the First Goal.

b. The following options are available:

1st Half

2nd Half

No Goal

c. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

58. Specific 15-Minute Handicap (HDP)

a. The Specific 15-minute Handicap means betting when one competitor or team receives a virtual head start .The winner is the competitor or team with the better score after adding the given handicap to the result at the end of every 15th minute (INTERVAL OF) time of a match.

b. For example:

00:00 – 15:00 HDP:the winner is the contestant or team with the higher score from 00:00 to 15:00.

15th Minute HDP

All bets must be placed on or before the end of the 15th minute.

 

15:01 – 30:00 HDP:the winner is the contestant or team with the higher score from 15:01 to 30:00.

30th Minute HDP

All bets must be placed on or before the end of the 30th minute.

 

30:01- 45:00 HDP:the winner is the contestant or team with the higher score from 30:01 to 45:00.

45th Minute HDP

All bets must be placed on or before the end of 45th minute.

 

45:01 – 60:00 HDP:the winner is the contestant or team with the higher score from 45:01 to 60:00.

60th Minute HDP

All bets must be placed on or before the end of the 60th minute.

 

60:01 – 75:00HDP:the winner is the contestant or team with the higher score from 60:01 to 75:00.

75th Minute HDP

All bets must be placed on or before the end of the 75th minute.

 

75:01 – 90:00 HDP:the winner is the contestant or team with the higher score from 75:01 to 90:00.

All bets must be placed on or before the end of the 90th minute.

c. For the Specific 15-Minute HDP, bets are settled on the exact time the goal is scored (ball crossing the goal line), number of corners (corners taken) and Total Bookings (cards given by the official referee) as shown by the clock as published in the live broadcast.

d. If a match is suspended or abandoned, then bets placed on unfinished Specific 15-Minute HDP will be considered void. If the designated Specific 15-Minute HDP are completed then bets will be valid.

e. For last two (2) minutes of any Specific 15 Minutes HDP live betting, any actions other than the ones mentioned herein below, will be considered Safe Play and thus all pending bets placed may be considered for acceptance: a goal, a penalty and red card.

f. For 30:01-45:00 & 75:01 - 90:00, bets are settled on the exact time the goal is scored (ball crossing the goal line) , number of corners (corners taken) and Total bookings (cards given by the official referee) as shown by the clock as published in the live broadcast excluding any additional time or injury time.

 

59. Top European Team

a. Top European Team means betting on which European team will advance farthest in the FIFA World Cup tournament.

b. If two European teams should compete in the finals or in the third place match, the winner of the match will be considered the Top European Team.

c. In other cases where more than one European team exits the tournament in the same farthest round, “Dead Heat” rules apply and the payout odds (less the stake) are divided by the number of winners and settled accordingly with the stake returned.

d. All bets for Top European Team will be settled when the official winner of the finals or third place match is declared by FIFA or when the last European team exits the tournament.

 

60. Top South American Team

a. Top South American Team means betting on which South American team will advance farthest in the FIFA World Cup tournament.

b. If two South American teams should compete in the finals or in the third place match, the winner of the match will be considered the Top South American Team.

c. In other cases where more than one South American team exits the tournament in the same farthest round, “Dead Heat” rules and the payout odds (less the stake) are divided by the number of winners and settled accordingly with the stake returned.

d. All bets for Top South American Team will be settled when the official winner of the finals or third place match is declared by FIFA or when the last South American team exits the tournament.

 

61. Top African Team

a. Top African Team means betting on which African team will advance farthest in the FIFA World Cup tournament.

b. If two African teams should compete in the finals or in the third place match, the winner of the match will be considered the Top African Team.

c. In other cases where more than one African team exits the tournament in the same farthest round, “Dead Heat” rules apply and the payout odds (less the stake) are divided by the number of winners and settled accordingly with the stake returned.

d. All bets for Top African Team will be settled when the official winner of the final or third place match is declared by FIFA or when the last African team exits the tournament.

 

62. Both Teams to Score

a. Both Teams to Score means betting to predict whether a match will result in both teams scoring.

b. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

63. Both Teams to Score in First Half

a. Both Teams to Score in First Half means betting to predict whether both teams will score in the first half of a match.

b. If a match is abandoned after both teams have scored in the first half, then ‘Yes’ bets will be settled as winners and ‘No’ bets losers. If the match is postponed or abandoned before the end of the First Half without both teams scoring, all bets will be void.

 

64. Both Teams to Score in Second Half

a. Both Teams to Score in Second Half means betting to predict whether both teams will score in the second half of a match.

b. If a match is abandoned after both teams have scored in the second half, then ‘Yes’ bets will be settled as winners and ‘No’ bets losers. If the match is postponed or abandoned without both teams scoring, all bets will be void.

 

65. Both Teams to Score in 1st and/or 2nd Half

a. Both Teams to Score in 1st and/or 2nd Half means betting to predict if both teams will score in the first half and if both teams will score in the second half of the match.

b. Bets will be void if the match is abandoned unless both teams have already scored in the first half and second half of a match.

 

66. Both Teams to Score/Total Goals & 1st Half Both Teams to Score/Total Goals

a. Both Teams to Score/Total Goals means betting to predict the total number of goals in the match and if both teams will score in the match.

b. 1st Half Both Teams to Score/Total Goals means betting to predict the total number of goals in the match and if both teams will score in the First Half of a match.

c. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

67. Half Time Result/Total Goals

a. Half Time Result/Total Goals means betting to both predict the result of the first half of the match and the total number of first half goals.

b. Bets will be void if the match is abandoned during the first half of the match. Bets will remain valid if the match is abandoned during the second half of the match.

 

68. Home First Half to Score/Second Half to Score

a. Home First Half to Score/Second Half to Score means betting to predict whether Home Team will score in the first half and second half of the match.

b. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

69. Away First Half to Score/Second Half to Score

a. Away First Half to Score/Second Half to Score means betting to predict whether Away Team will score in the first half and second half of the match.

b. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

70. Specific 15 Minutes 1X2

a. Specific 15 Minutes 1X2 means betting to predict any one of three possible winning outcomes at the end of every 15th minute (INTERVAL OF) time of a match. 1 refers to the team that is named first (usually the home team); X refer to the game resulting in a draw or tie; 2 refers to the team that is named second (usually away team).

b. For example:

 

15th Minute 1X2

Predict any one of three possible winning outcomes which is 1X2 from 00:00 – 15:00. All bets must be placed on or before the end of the 15th minute.

 

30th Minute 1X2

Predict any one of three possible winning outcomes which is 1X2 from 15:01 – 30:00. All bets must be placed on or before the end of the 30th minute.

 

45th Minute 1X2

Predict any one of three possible winning outcomes which is 1X2 from 30:01 – 45:00. All bets must be placed on or before the end of the 45th minute.

 

60th Minute 1X2

Predict any one of three possible winning outcomes which is 1X2 from 45:01 – 60:00. All bets must be placed on or before the end of the 60th minute.

 

75th Minute 1X2

Predict any one of three possible winning outcomes which is 1X2 from 60:01 – 75:00. All bets must be placed on or before the end of the 75th minute.

 

90th Minute 1X2

Predict any one of three possible winning outcomes which is 1X2 from 75:01 – 90:00. All bets must be placed on or before the end of the 90th minute.

 

For the Specific 15 Minutes 1X2, bets are settled on the exact time the goal is scored (ball crossing the goal line), number of corners (corners taken) and total bookings (cards given by the official referee) as shown by the clock as published in the live broadcast.

If a match is suspended or abandoned, then bets placed on unfinished Specific 15 Minutes 1X2 will be considered void. If the designated Specific 15 Minutes 1X2 are completed then bets will be valid.

For last two (2) minutes of any Specific 15 Minutes 1X2 live betting, any actions other than the one mentioned herein below, will be considered Safe Play and thus all pending bets placed may be considered for acceptance: a goal, a penalty and red card.

For 30:01 – 45:00 & 75:01 – 90:00, bets are settled on the exact time the goal is scored (ball crossing the goal line), number of corners (corners taken) and total bookings (cards given by the official referee) as shown by the clock as published in the live broadcast excluding any additional time or injury time.

 

71. Which Team Will Advance to Next Round

a. Which Team Will Advance to Next Round means betting to predict which team will advance to the next round of the tournament.

 

72. Specific 10-Minute Handicap (HDP)

a. Specific 10-minute Handicap means betting when one competitor or team receives a virtual head start .The winner is the competitor or team with the better score after adding the given handicap to the result at the end of every 10th minute (INTERVAL OF) period of a match.

b. For example:

 

10th Minute HDP

00:00 – 10:00 HDP: The winner is the competitor or team with the better score from 00:00 till 10:00.

All bets must be placed on or before the end of the 10th minute.

 

20th Minute HDP

10:01 – 20:00 HDP: The winner is the competitor or team with the better score from 10:01 till 20:00.

All bets must be placed on or before the end of the 20th minute.

 

30th Minute HDP

20:01- 30:00 HDP: The winner is the competitor or team with the better score from 20:01 - 30:00.

All bets must be placed on or before the end of 30th minute.

 

40th Minute HDP

30:01 – 40:00 HDP: The winner is the competitor or team with the better score from 30:01 till 40:00.

All bets must be placed on or before the end of the 40th minute.

 

60th Minute HDP

50:01- 60:00 HDP: The winner is the competitor or team with the better score from 50:01 till 60:00.

All bets must be placed on or before the end of the 60th minute.

 

70th Minute HDP

60:01- 70:00 HDP: The winner is the competitor or team with the better score from 60:01 till 70:00.

All bets must be placed on or before the end of the 70th minute.

 

80th Minute HDP

70:01- 80:00 HDP: The winner is the competitor or team with the better score from 70:01 till 80:00.

All bets must be placed on or before the end of the 80th minute.

 

90th Minute HDP

80:01- 90:00 HDP: The winner is the competitor or team with the better score from 80:01 till 90:00.

All bets must be placed on or before the end of the 90th minute.

c. For the Specific 10-Minute HDP, bets are settled on the exact time the goal is scored (ball crossing the goal line), number of corners (corners taken) and total bookings (cards given by the official referee) as shown by the clock as published in the live broadcast.

d. If a match is suspended or abandoned, then bets placed on unfinished Specific 10-Minute HDP will be considered void. If the designated Specific 10-Minute HDP are completed then bets will be valid.

e. For last two (2) minutes of any Specific 10 Minutes HDP live betting, any actions other than the ones mentioned herein below, will be considered Safe Play and thus all pending bets placed may be considered for acceptance: a goal, a penalty and red card.

f. For 80:01-90:00, bets are settled on the exact time the goal is scored ( ball crossing the goal line), number of corners (corners taken) and Total bookings (cards given by the official referee) as shown by the clock as published in the live broadcast excluding any additional time or injury time.

 

73. First Penalty to Score or Not to Score

a. First Penalty to Score or Not to Score means betting to predict whether the first team penalty will be scored or missed.

 

74. Top Jersey Sponsor

a. Top Jersey Sponsor means betting to predict which jersey sponsor will have it sponsored team win the Title.

 

75. Continent of Head Coach Winner

a. Continent of Head Coach Winner means betting to predict the continent of origin of the head coach of the team that will win the Title.

 

76. Winning Margin & 1H Winning Margin

a. Winning Margin means betting to predict the winner of the match and the margin of goal(s) to be scored between the Home and Away team.

b. 1H Winning Margin means betting to predict the winner of the match and the margin of goal(s) to be scored between the Home and Away team in the first half.

c. The options available for this bet type are those indicated on the website. For example:

Home wins by 1 goal

Home wins by 2 goals

Home wins by 3 or more goals

Any Score Draw (Exclude 0-0)

Away win by 1 goal

Away win by 2 goals

Away win by 3 or more goals

No Goal

d. For this bet type, extra-time will not be included in determining the winning margin.

e. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

77. Next Goal, First Half Next Goal & Extra Time Next Goal

a. Next Goal means betting to predict the team to score the next goal in a match.

b. First Half Next Goal means betting to predict the team to score the next goal in the first half of a match.

c. Extra Time Next Goal means betting to predict the team to score the next goal in an extra time match.

d. Bets will be void if the match is abandoned unless settlement of bets is already determined.

e. Own goals count to the team credited with the goal.

 

78. Penalty Awarded

a. Penalty Awarded means betting to predict whether a penalty will be awarded in a match.

b. The following options are available:

Yes

No

 

79. Highest Scoring Half

a. Highest Scoring Half means betting to predict which half of the match will have the greater number of total goals.

b. The following options are available:

1st Half

2nd Half

Tie

c. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

80. Home Team Highest Scoring Half

a. Home Team Highest Scoring Half means betting to predict which half of the match will have the greater number of home total goals.

b. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

81. Away Team Highest Scoring Half

a. Away Team Highest Scoring Half means betting to predict which half of the match will have the greater number of away total goals.

b. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

82. Half Time/Full Time Correct Score

a. Half Time/Full Time Correct Score means betting to both predict the correct score at half time and the correct final score at the end of the match.

b. Half Time/Full Time Correct Score to win "AOS" means the selected team must win to a score not listed in the selection.

c. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

83. Goalscorer – Anytime

a. Goalscorer – Anytime means betting on the player that will score a goal at any time during the match. Extra-time will not be included.

b. Own goals do not count.

c. Bets are valid regardless of the length of time a player took part in the match.

d. Bets on any player who takes no part in the match will be void and refunded.

e. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

84. Player Sent Off & First Half Player Sent Off

a. Player Sent Off means betting to predict a player that will be sent off in a regular time match.

b. First Half Player Sent Off means betting to predict a player that will be sent off in the first half of a match.

c. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

85. Home Team Player Sent Off & First Half Home Team Player Sent Off

a. Home Team Player Sent Off means betting to predict a home player that will be sent off in a regular time match.

b. First Half Home Team Player Sent Off means betting to predict a home player that will be sent off in the first half of a match.

c. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

86. Away Team Player Sent Off & First Half Away Team Player Sent Off

a. Away Team Player Sent Off means betting to predict an away player that will be sent off in a regular time match.

b. First Half Away Team Player Sent Off means betting to predict an away player that will be sent off in the first half of a match.

c. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

87. Extra Time Yes/No

a. Extra Time Yes/No means betting on whether a match will go to extra-time.

b. Bets will be void if the match is abandoned before the end of regular time of play.

 

88. Extra Time/Goal

a. Extra Time/Goal means betting to both predict whether the match will go to extra-time and whether a goal will be scored during the extra-time.

b. Bets will be void if the match is abandoned before the end of extra-time unless settlement of bets is already determined.

 

89. Both Halves Over & Under Yes/No

a. Both Halves Over 1.5 Yes/No means betting to predict whether two (2) or more goals will be scored in each half of the match.

b. Both Halves Under 1.5 Yes/No means betting to predict whether less than two (2) goals will be scored in each half of the match.

c. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

90. Match Decided Method

a. Match Decided Method means betting to both predict the winner and the method of winning the match.

b. The following options are available:

Home/Regular Time

Home/Extra Time

Home/Penalty Shootouts

Away/Regular Time

Away/Extra Time

Away/Penalty Shootouts

c. All bets will be void if the match is abandoned.

 

91. 1st Half Total vs 2nd Half Total

a. 1st Half Total Goal vs. 2nd Half Total Goal

1st Half Total Goal vs. 2nd Half Total Goal means betting to predict the total number of goals scored in the 1st Half and the 2nd Half of an event.

Extra time does not count for purposes of computing the total goals scored.

Bets will be void if the match is abandoned before the end of regular time of play.

b. 1st Half Total Corner vs. 2nd Half Total Corner

1st Half Total Corner vs. 2nd Half Total Corner means betting to predict the total number of corners taken in the 1st Half and the 2nd Half of an event.

Extra time does not count for purposes of computing the total corners taken.

Bets will be void if the match is abandoned before the end of regular time of play.

c. 1st Half Total Booking vs. 2nd Half Total Booking

1st Half Total Booking vs. 2nd Half Total Booking means betting to predict the total number of bookings received in the 1st Half and the 2nd Half of an event.

Extra time does not count for purposes of computing the total bookings received.

Bets will be void if the match is abandoned before the end of regular time of play.

 

92. Total Goals Minutes

a. Total Goals Minutes means betting to predict the sum of all minutes corresponding to the specific time when both teams scored goals during a match.

b. To determine the minute of goal, fractions of a minute (1 - 59 seconds) shall be rounded up to the nearest minute.

For example: Goals at 22.55 minute (23 min) + 34.35 (35 min) + 55.05 (56 min) = 114 minutes.

c. Any goals scored during the first half injury time shall be counted as 45. Any goals scored in the second half injury time shall be counted as 90.

d. Extra time and penalty shootout do not count for purposes of computing the total minutes of goals.

e. Own goals count for purposes of computing the total minutes of goals.

f. Total Goals Minutes shall refer to the time of goals as shown on television broadcast. If a dispute arise as to the time of any goal then the time provided by the Official Competition Website will be deemed the time for settlement purposes.

g. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

93. Home to Score in Both Halves

a. Predict if the home team will score at least one goal in each half of the match in '90 minutes' play.

b. If the selected team score in only one half or does not score at all, then all bets will be settled as losing bets.

c. If an own goal is scored, only the team credited with the goal will have it counted towards respective bet.

d. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

94. Away to Score in Both Halves

a. Predict if the Away team will score at least one goal in each half of the match in '90 minutes' play.

b. If the selected team score in only one half or does not score at all, then all bets will be settled as losing bets.

c. If an own goal is scored, only the team credit with the goal will have it counted towards respective bet.

d. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

95. Group - Top 2 Finishes

a. Betting to predict which two teams will reach top 2 group finish.

 

96. Team Stage of Elimination

a. Predict at which stage the stated team will be eliminated from the competition.

 

97. Rock Bottom

a. Predict which team will finish bottom of the Group.

 

98. Nominate Finalists

a. Predict which teams will compete in the finals of the tournament.

 

99. To Reach Final

a. To Reach Final means betting to predict the selected team to reach the Finals of the tournament.

b. Market is based on Full-Time score and includes any Extra Time or Penalties needed to declare a winner.

 

100. To Reach Semi Final

a. To Reach Semi Final means betting to predict the selected team to reach Semi Finals of the tournament.

b. Market is based on Full-Time score and includes any Extra Time or Penalties needed to declare a winner.

 

101. To Reach Quarter Final

a. Reach Quarter Final means betting to predict the selected team to reach Quarter Finals of the tournament.

b. Market is based on Full-Time score and includes any Extra Time or Penalties needed to declare a winner.

 

102. Which Team from Group to Qualify

a. Predict which team will qualify and progress to the next round of stated competition.

b. Market is based on Full-Time score and includes any Extra Time or Penalties needed to declare a winner.

 

103. Winning Group

a. Predict which team from a group will feature the winning team of the tournament.

 

104. Wining Continent

a. Winning Continent means betting to predict which continent will produce the winner of the tournament.

 

105. League - Team to Be Relegated

a. Predict which team will be relegated from the league.

b. This market will include both automatic relegation positions as well as relegation via any play off structure used for the specified league.

c. If a team is removed from a league or eliminated, bets on that team will be void. If this happens before the start of the season the whole market will be void and a new Market will be opened.

 

106. League - To Finish Bottom

a. Predict which team will finish bottom of the specific league over the course of the league season.

b. If a team is removed from a league or eliminated, bets on that team will be void. If this happens before the start of the season the whole market will be void and a new Market will be opened.

 

107. League - Team in Bottom Two Position

a. Predict which teams will be finished bottom two in the league with respect to season.

b. If a team is removed from a league or eliminated, bets on that team will be void. If this happens before the start of the season the whole market will be void and a new Market will be opened.

 

108. League - To Be Promoted

a. Predict which team to be promoted from the league.

b. This market will include both automatic promotion positions as well as promotion via any play off structure used for the specified league.

c. If a team is removed from a league or eliminated, bets on that team will be void. If this happens before the start of the season the whole market will be void and a new market will be opened.

 

109. Winner and Top Scorer Double

a. Predict which team will win the competition and which players will score the most goals.

b. All bets apply to ’90 minutes’ of play and extra time according to the match officials, plus any stoppage time.

c. Goals scored in penalty shootout do not count.

d. If more than one player is tied for top goals scorers, Dead Heat rules apply.

 

110. League - Tricast

a. League - Tricast means betting to predict the first, second and third team and specify in order in the end of the league.

b. Example: Manchester City/Manchester United/Chelsea must finish in the top three positions in specific order at the end of the league.

c. The final league table as displayed by the respective league website is the settlement result.

 

111. League - Team to Go Unbeaten

a. Team must complete the league without losing any game.

 

112. To Win Title

a. Predict which team will win the Title at the end of the tournament.

 

113. Which Team/Player Will Advance Farthest in The Tournament

a. Which Team/Player Will Advance Farthest in The Tournament means betting to predict which selected Team/Player will advance farthest in the tournament.

b. Two teams/Player will be paired for betting selection, Teams/Players belonging to different groups may be paired for betting selection as well.

c. If the two Teams/Player paired for betting selection qualify to the next stage, all bets for both Teams/Players will be carried over to the succeeding stage.

d. Bets will be considered as draw if the Two teams/Players will be eliminated in the same stage.

 

114. (Fast Markets) Next 1/5 Minutes markets

a. The Customer shall predict from one of the stated outcomes to occur during a given period. If none of the stated outcomes should happen or the Customer failed to predict the correct outcome within the given period, all bets will be settled as losing bets.

b. Bets will be settled using the time of the event provided to the Company by its data provider. The Company shall have the sole and absolute discretion with regard to the selection or appointment of the data provider. Additional time and injury time shall not count.

c. Goal Selection - A Goal shall be deemed made using the time of the event provided to the Company by its data provider regardless of what is shown in the video replay. Own goals shall be counted for the settlement for this market.

d. Free-Kick Selection - A Free-Kick shall be deemed given using the time of the event provided to the Company by its data provider and not when the Free-Kick was actually taken.

e. An awarded Free Kick but which is untaken do not count.

f. Corner Selection - A Corner shall be deemed given using the time of the event provided to the Company by its data provider and not when the Corner was actually taken.

g. An awarded Corner but untaken do not count.

h. Goal Kick Selection - A Goal Kick shall be deemed given using the time of the Event provided to the Company by its data provider and not when the Goal Kick was actually taken. A kick out from the hands of the goalkeeper or a free kick by the goalkeeper shall not be deemed as a Goal Kick.

i. An awarded Goal Kick but which is untaken do not count.

j. Throw In Selection - A Throw In shall be deemed given using the time of the event provided to the Company by its data provider and not when the Throw In was actually taken.

k. An awarded Throw In but which is untaken do not count.

l. Penalty Selection - A Penalty shall be deemed given using the time of the event provided to the Company by its data provider and not when the Penalty was actually taken.

m. An awarded Penalty but which is untaken do not count.

n. Booking Selection - A Booking shall be deemed given using the time of the event provided to the Company by its data provider. For this selection, only cards that were shown to the player on the playing field count.

o. None Selection - None means that none of the following events have taken place during a given period,  Goal, Free-kick, Corner, Goal Kick, Throw In, Penalty and Booking.

p. If the match is abandoned or the specified period is not completed, all bets shall be considered void unless a winning selection has already occurred and been determined prior to the abandonment or stoppage. Bets in which the time of the bet period was completed will be settled and not declared void.

q. Any and all disallowed or cancelled goals, free-kicks, corners, goal kicks, throw-ins, penalties and bookings shall not count.

 

115. Odd Even/Total Goals

a. Odd Even/Total Goals means betting to both predict:

Whether a match will result in Odd or Even; and

Whether the total number of goals in the final result of an event will be Over or Under.

 

116. Double Chance/Total Goals

a. Double Chance/Total Goals means betting to both predict:

Whether a match will result in Home or Draw, Draw or Away, Home or Away; and

Whether the total number of goals in the final result of an event will be Over or Under.

 

117. Double Chance/First Team to Score

a. Double Chance/First Team to Score means betting to both predict:

Whether a match will result in Home or Draw, Draw or Away, Home or Away; and

Whether the Home or Away Team will be the First Team to Score.

 

118. Both Team to Score/Double Chance

a. Both Team to score/Double chance means betting to both predict:

Whether a match will result in both teams scoring; and

Whether a match will result in Home or Draw, Draw or Away, Home or Away.

 

119. Which team Will Win by 5+ Goals

a. Which Team Will Win by 5+ Goals means the selected team must win by a margin of five (5) goals or more.

b. Example:

Result for Home - 5:1, 6:2 and etc (Lose) / 5:0, 6:0, 6:1 and etc (Win).

Result for Away - 1:5, 2:6 and etc (Lose) / 0:5, 0:6, 1:6 and etc (Win).

 

120. Highest Scoring Half (2 Way)

a. Higher Scoring Half (2 Way) means betting to predict which half of the match will have the greater number of total goals. If the final result at the end of regular time of both halves are Draw, all bets will be refunded.

 

121. Asian 1x2 & 1st Half Asian 1x2

a. By betting on Asian 1X2, the Customer has waged on any one of the three possible outcomes for an event, which excludes its latest score. 1 refers to the first team (usually Home team), X refers to the game resulting in a draw or tie, and 2 refers to the second team (usually Away team).

b. By betting on 1st Half Asian 1X2, the Customer has waged on any one of the three possible outcomes for the first half of an event, which excludes its latest score. 1 refers to the first team (usually Home team), X refers to the game resulting in a draw or tie, and 2 refers to the second team (usually Away team).

Example: Current Score: 0-1

Betting on:

Home (1) - Home win If Home win or match ends in a Draw

Away (2) - Away win If Away win by 2 goals or more

Draw (X) - Draw win If Away win by exactly 1 goal

Example: Current Score: 1-0

Betting on:

Home (1) - Home win If Home win by 2 goals or more

Away (2) - Away win If Away win or match ends in a Draw

Draw (X) - Draw win If Home win by exactly 1 goal

 

122. Which Team will win all their Group Stage Games

a. Means betting to predict which team will win all of its matches in the group stage.

b. Bets will be void if a match is abandoned unless settlement of bets is already determined.

 

123. Which Team will lose all their Group Stage Games

a. Means betting to predict which team will lose all of its matches in the group stage.

b. Bets will be void if a match is abandoned unless settlement of bets is already determined.

 

124. Which Team will win all their matches in the competition (Regular Time only)

a. Means betting to predict which team will win all of its matches in the tournament during the regular time.

b. For this bet type, the final result at the end of regular time will be considered the outcome of the match. Any goal scored on extra-time and in penalty shootout will not count or change the outcome.

c. If the result of the match at the end of regular time is draw or tie, the bet loses.

d. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

125. New World Cup Winner

a. Means betting to predict whether the winner of the FIFA World Cup will be a new winner. “New winner” for this purpose means any team winning the FIFA World Cup other than the defending champion.

 

126. VAR (Video Assistant Referee)

a. The video assistant referee (VAR) is a football technology in which an assistant referee helps review decisions made by the head referee with the use of video footage and a headset for communication.

b. For the total number of VAR used during a match, the data provided by the Company will be used as the final result. The Company has the absolute right to decide whether to use a particular data provider to release the final results.

c. If a match is abandoned after a VAR has been awarded then all bets are still valid.

d. If a match is abandoned before a VAR has been awarded then all bets are void.

 

127. VAR (Video Assistant Referee) Over/Under, 1st Half VAR Over/Under, & 2nd Half VAR Over/Under

a. VAR Over/Under means betting on the total number of VAR that will be used during a match. If the total number of VAR that is used in a match is more than the OU line then the winning result is Over; if the total is less than the OU line then the winning result is Under.

b. 1st Half VAR Over/Under means betting on the total number of VAR that will be used during the 1st Half of a match. If the total number of VAR that is used during the 1st Half of a match is more than the OU line then the winning result is Over; if the total is less than the OU line then the winning result is Under.

c. 2nd Half VAR Over/Under means betting on the total number of VAR that will be used during the 2nd Half of a match. If the total number of VAR that is used during the 2nd Half of a match is more than the OU line then the winning result is Over; if the total is less than the OU line then the winning result is Under.

d. When determining the total number of VAR used during a match where the referee or assistant referee uses instant video playback techniques and headsets communication, the VAR will only be counted as one regardless of any changes in the decision.

e. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

128. Total Corner & Total Goal

a. Total Corner & Total Goal means betting to predict the total number of corners taken and total goals scored by the home team versus the total number of corners taken and total goals scored by the away team for matches in a specific match.

b. An awarded corner but which is untaken do not count.

c. Handicap & 1st Half Handicap

d. Handicap means betting on which team will take the most corners and goals during a match inclusive of any handicaps.

e. 1st Half Handicap means betting on which team will take the most corners and score the most goals during the first half of a match inclusive of any handicaps.

f. 1st Half Handicap bets will be void if the match is abandoned during the first half of the match. 1st Half Handicap bets will remain valid if the match is abandoned during the second half of the match.

g. Over/Under & 1st Half Over/Under

h. Over/Under means betting on the total number of corners taken and goals scored by both teams during a match.

i. 1st Half Over/Under means betting on the total number of corners taken and goals scored by both team during the first half of a match.

j. If the total corners and goals is more than the OU line then the winning result is Over; if the total corners and goals is less than the OU line then the winning result is Under.

k. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

Specific Event Betting Rules

Soccer Rules

1. Whenever the scheduled play time of matches is different from the regular time (e.g. special time periods of play on various tournaments, reserve team, or friendly matches) all bets will be settled at the end of that scheduled time.

 

2. Where less than regular time is played, the Company reserves the right to either suspend the settlement of bets or settle all bets based on the results as recorded by the Company. The decision whether to suspend or settle bets based on the results as recorded by the Company is subject to the sole and absolute discretion of the Company and the decision of the Company is binding upon the Customer.

 

3. Unless non regular time matches are expressly indicated on the Website prior to all soccer matches, bets taken on such matches will be considered VOID.

 

4. If a soccer match is postponed, or is abandoned or suspended and not resumed within 12 hours from the scheduled commencement time, then the match is void (irrespective of any official decision to honor the result). The outcome of all bets on abandoned/suspended matches is at the sole discretion of the Company.

 

5. First Half Betting (1H) applies to first half play only. If a match is abandoned during the first half then all bets are considered void. If a match is abandoned during the second half then all first half bets are still valid.

 

6. The Company provides information (e.g. neutral ground, Red card, timer, statistical information, dates, commencement, etc) as a service and accepts no liability whatsoever. It is the customer's responsibility to be aware of the correct information for any match.

 

7. Unless otherwise stated, if a match is scheduled to be played on neutral ground (but is played on non neutral ground or vice versa) all bets considered valid. In the event of a change of venue (home team plays away or vice versa), all bets on the match will be considered void. Bets will also be considered void if the home and away team names are wrongly stated in reverse.

 

8. The score will be updated for Soccer live betting and Markets shown during live trading refer to the score displayed at the time the bet is placed. The timer and red card notices are given for reference purposes only.

Example:

a. Current Score: 1 - 0

b. Bet on "Team A" - 0.75 (1-0)

c. To win this bet, team A must win by 1 goal or more. “Current Score” must be excluded.

 

9. For live betting, during a game, with respect to actions which the Company in its sole and absolute discretion, deems as dangerous where the score, outcome, performance of one team or player may be affected; or warrant changing the odds/prices or Markets or Betting Information ("Danger Play") the Company reserves the right to suspend acceptance of bets and may accept or reject bets after the Danger Play. All other actions in a game are deemed Safe Play and bets will continue to be considered for acceptance.

 

10. For live betting, bet placement is allowed up to the 90th minute in addition to any injury time for full time for most games (at the discretion of the Company). Any actions other than the ones mentioned in this section 3.1.8, will be considered Safe Play and thus all pending bets placed may be considered for acceptance: Play in or around the penalty spot area; a penalty; and free-kicks deemed by the Company as dangerous (possibility of goal).

 

11. For live betting, all pending bets will be automatically rejected as of the moment the referee ends the match in half time and/or full time.

 

12. For live betting but excluding the last 2 minutes of Specific 15-Minutes O/U, Specific 10-Minutes O/U and Specific 15-Minutes HDP, pending bets will be rejected when goal is scored as well as pending bets will be accepted under considered safe area when the penalty missed.

 

13. All bets for Over/Under will be settled immediately once they are determined even before the end of fulltime. Instant settlement applies only to specific leagues offered by the company.

 

14. Bets will be void if the match is abandoned unless settlement of bets is already determined.

 

Basketball

1. All Full-Time markets, including Live betting, will be settled on the final result including overtime, if played (unless otherwise stated).

 

2. If a game does not start on the scheduled start date then all bets will be void unless the game is started or re-started within twelve hours of the original start time (unless stated otherwise).

 

3. If a game starts but is suspended or abandoned within twelve hours of the scheduled start time then Full-Time bets are still considered valid if at least ninety percent of the scheduled playing time has been completed (e.g. thirty-six minutes of games scheduled for forty minutes play; or forty-three minutes of games scheduled for forty-eight minutes play). Bets will also be considered valid if an official result is declared by the relevant governing body. Otherwise bets on suspended or abandoned matches will be void, except for those on markets which have been unconditionally determined.

 

4. First-Half results are the sum of the First and Second Quarters. Second-Half results are the sum of the Third and Fourth Quarters, including any Overtime that may be played.

 

5. Fourth Quarter results do not include any Overtime that may be played.

 

6. If a match is suspended or abandoned then bets placed on unfinished Halves or Quarters will be considered void. If the designated Halves or Quarters are completed then bets will be valid.

 

7. The score will not be updated for basketball live betting and the handicap shown during live trading refers to the score at the start of the match i.e. 0-0.The time and scores displayed are for reference purposes only.

 

8. Which Team to Score the First Basket markets are settled on the team scoring the first points. If a match is suspended or abandoned after the first points have been scored then bets are still valid.

 

9. Which Team to Score the Last Basket markets are settled on the team scoring the last points of a match (including overtime) or specified Half/Quarter (not including overtime). If a match is suspended or abandoned then all bets will be void, except for those on markets which have been unconditionally determined.

 

10. Special markets (including the number of Points, Rebounds, Assists, Three-Points, Free-Throws etc) are valid if both players participate in the match. If one or both players do not take part in the match then all bets are void. Results for special markets include Overtime, unless otherwise stated. All results are taken when the official result is declared at the end of the match by the governing body (NBA.com, FIBA.com etc) and any subsequent changes to the statistics are not valid for betting purposes.

 

11. The Home/Away venue for NCAA matches are provided as a reference only.

 

12. Fantasy Basketball markets (including live markets) are pairings or combinations of teams from different matches. The matches involving both teams must tip-off on the same day, otherwise bets are considered void. The venues for Fantasy Basketball markets are strictly for reference purposes only.

 

13. To win most Quarters markets are settled on the team that wins the most number of quarters during a basketball match. If the result of a specific quarter is a tie then neither team wins that quarter. Overtime is NOT included in this market. If a match is suspended or abandoned then all bets will be void.

 

14. Number of Regular Season Wins markets refer to the number of wins recorded by a specific team during a season. NBA teams must play a minimum of eighty regular season games for bets to be valid.

 

Tennis

1. Moneyline markets refer to the winner of the match or specified set. Handicap markets are based either on sets or games; Over/Under and Odd/Even markets based on games (unless otherwise stated).

 

2. If a player does not start a tournament or match with respect to the relevant bet then all bets on that player will be void.

 

3. If a player (or pairing) retires or is disqualified during a match then all bets will be void, except for those on markets which have been unconditionally determined.

 

4. If a match is postponed or suspended then all bets are still considered valid if the match is completed.

 

5. All bets will still be considered valid regardless of any change of venue or court surface (including moving matches from outdoor to indoor courts or vice versa).

 

6. If the scheduled number of sets required to win a match is changed from that originally scheduled then all bets will be void, except for those that have been unconditionally determined.

 

7. First Set Winner (Second, Third Set Winner etc) refers to the result of the specified set. All bets will be considered void if the specified set is not completed.

 

8. Tennis Live Betting is settled on the result of the match (or specified set). The score will not be updated for tennis live betting.

 

9. Most Aces (double Faults etc) markets are settled according to the official match statistics. If a player should retire or is disqualified before the match is completed then all bets will be void.

 

10. First Ace (Double Fault etc) markets are settled according to the official match statistics. If the first ace (double fault etc) market has been decided, then all bets will still be considered valid even if the match is not completed due to retirement or disqualification. If there is no ace (double fault etc) at the time of the retirement/disqualification then all bets will be considered void.

 

11. Game Winner markets refer to the winner of a specific game, e.g. Set 1 Game 1; Set 1 Game 2 etc. Should a set go to a tie-break then the market will be designated as Set 1 TB; Set 2 TB etc. Should there be a retirement/disqualification during an incomplete game then all bets will be considered void. If a game is completed by the umpire awarding a "penalty game" then all bets on that game will be considered void (though if the game is completed by a "penalty point" then all bets are still valid). If a game is suspended then all bets are still considered valid if the game is completed.

 

12. Match Correct Score markets refer to the exact number of sets won by each player in a match. If a match is not completed then all bets will be void. If the scheduled number of sets required to win a match is changed then all bets will be void.

 

13. Set X Correct Score markets refer to the exact number of games won by each player in a specific set. If a set is not completed then all bets will be void. If the scheduled number of games required to win a set is changed then all bets will be void.

 

Olympic Games

1. General

a. All markets will be settled on the official result declared by the International Olympic Committee ("IOC").

b. The original medal ceremony will be the official result for which all bets are settled. Any subsequent disqualifications or amendments to the result will not be considered for betting purposes.

c. All bets will be considered valid if the match or event is completed within the official period of the Olympic Games, irrespective of the actual start time (except Soccer). Should a match or event not be completed, and no official result is given, then all bets will be considered void and will be refunded.

d. Any bets that are accepted in error after an event has actually started (except for live betting) will be considered void and will be refunded.

e. If a team or competitor does not start an event then all bets placed on that selection (including outright (to win Gold Medal) markets) will be considered void and will be refunded. If a named team or competitor in a Moneyline (head to head) market does not start an event then all bets on that market will be considered void and will be refunded.

f. Should a Dead Heat occur in outright (to win Gold Medal) markets then, half the stake is applied to the selection at the full odds, while the other half of the stake is lost. Should a Dead Heat occur in Moneyline (head to head) markets then the result will be a tie and bets on both competitors will be refunded.

 

2. Olympic Medals

a. Markets will be offered on the number of medals won by individuals or countries at the Olympic Games.

b. These markets will refer to either Gold Medals only, or to Total Medals (Gold, Silver and Bronze medals combined).

c. All markets will be settled by the official medal tables released by the IOC immediately after the end of the Olympic Games. Any subsequent changes to the medal table will not be considered for betting purposes.

 

3. Moneyline (Head to Head)

a. Which competitor or team will win a match or be placed higher in an event?

b. The final placing is decided by the competitor who progresses furthest in the event. If both competitors are eliminated at the same stage then the competitor with the higher official ranking is declared the winner. Should both competitors be eliminated at the same stage but neither competitor is given an official ranking then bets will be considered void.